![]() |
Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
|
#include <KeymapEnvironment.h>
Public Member Functions | |
~CKeymapEnvironment () override=default | |
int | GetWindowID () const override |
Get the window ID for which actions should be translated. | |
void | SetWindowID (int windowId) override |
Set the window ID. | |
int | GetFallthrough (int windowId) const override |
Get the fallthrough window to when a key definition is missing. | |
bool | UseGlobalFallthrough () const override |
Specify if the global keymap should be used when the window and fallback window are undefined. | |
bool | UseEasterEgg () const override |
Specify if the agent should monitor for easter egg presses. | |
![]() | |
virtual | ~IKeymapEnvironment ()=default |
|
overridedefault |
Get the fallthrough window to when a key definition is missing.
windowId | The window ID |
Implements KODI::KEYMAP::IKeymapEnvironment.
|
inlineoverridevirtual |
Get the window ID for which actions should be translated.
Implements KODI::KEYMAP::IKeymapEnvironment.
Set the window ID.
The | window ID, used for translating actions |
Implements KODI::KEYMAP::IKeymapEnvironment.
|
inlineoverridevirtual |
Specify if the agent should monitor for easter egg presses.
Implements KODI::KEYMAP::IKeymapEnvironment.
|
inlineoverridevirtual |
Specify if the global keymap should be used when the window and fallback window are undefined.
Implements KODI::KEYMAP::IKeymapEnvironment.