#include <VDPAU.h>
◆ AddSurface()
void CVideoSurfaces::AddSurface |
( |
VdpVideoSurface | surf | ) |
|
◆ ClearReference()
void CVideoSurfaces::ClearReference |
( |
VdpVideoSurface | surf | ) |
|
◆ ClearRender()
void CVideoSurfaces::ClearRender |
( |
VdpVideoSurface | surf | ) |
|
◆ GetFree()
VdpVideoSurface CVideoSurfaces::GetFree |
( |
VdpVideoSurface | surf | ) |
|
◆ IsValid()
bool CVideoSurfaces::IsValid |
( |
VdpVideoSurface | surf | ) |
|
◆ MarkRender()
bool CVideoSurfaces::MarkRender |
( |
VdpVideoSurface | surf | ) |
|
◆ RemoveNext()
VdpVideoSurface CVideoSurfaces::RemoveNext |
( |
bool | skiprender = false | ) |
|
◆ Reset()
void CVideoSurfaces::Reset |
( |
| ) |
|
◆ Size()
int CVideoSurfaces::Size |
( |
| ) |
|
◆ m_freeSurfaces
std::list<VdpVideoSurface> VDPAU::CVideoSurfaces::m_freeSurfaces |
|
protected |
◆ m_section
CCriticalSection VDPAU::CVideoSurfaces::m_section |
|
protected |
◆ m_state
std::map<VdpVideoSurface, int> VDPAU::CVideoSurfaces::m_state |
|
protected |
The documentation for this class was generated from the following files: