#include <VDPAU.h>
◆ AddSurface()
| void CVideoSurfaces::AddSurface |
( |
VdpVideoSurface | surf | ) |
|
◆ ClearReference()
| void CVideoSurfaces::ClearReference |
( |
VdpVideoSurface | surf | ) |
|
◆ ClearRender()
| void CVideoSurfaces::ClearRender |
( |
VdpVideoSurface | surf | ) |
|
◆ GetFree()
| VdpVideoSurface CVideoSurfaces::GetFree |
( |
VdpVideoSurface | surf | ) |
|
◆ IsValid()
| bool CVideoSurfaces::IsValid |
( |
VdpVideoSurface | surf | ) |
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◆ MarkRender()
| bool CVideoSurfaces::MarkRender |
( |
VdpVideoSurface | surf | ) |
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◆ RemoveNext()
| VdpVideoSurface CVideoSurfaces::RemoveNext |
( |
bool | skiprender = false | ) |
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◆ Reset()
| void CVideoSurfaces::Reset |
( |
| ) |
|
◆ Size()
| int CVideoSurfaces::Size |
( |
| ) |
|
◆ m_freeSurfaces
| std::list<VdpVideoSurface> VDPAU::CVideoSurfaces::m_freeSurfaces |
|
protected |
◆ m_section
| CCriticalSection VDPAU::CVideoSurfaces::m_section |
|
protected |
◆ m_state
| std::map<VdpVideoSurface, int> VDPAU::CVideoSurfaces::m_state |
|
protected |
The documentation for this class was generated from the following files: