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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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This is the complete list of members for KODI::RETRO::CGameLoop, including all inherited members.
AbortableWait(CEvent &event, std::chrono::milliseconds duration=std::chrono::milliseconds(-1)) | CThread | inlineprotected |
CGameLoop(IGameLoopCallback *callback, double fps) | KODI::RETRO::CGameLoop | |
Create(bool bAutoDelete=false) | CThread | protected |
CThread(const char *ThreadName) | CThread | explicitprotected |
CThread(IRunnable *pRunnable, const char *ThreadName) | CThread | protected |
FPS() const | KODI::RETRO::CGameLoop | inline |
GetCurrentThread() | CThread | protectedstatic |
GetCurrentThreadId() | CThread | inlineprotectedstatic |
GetSpeed() const | KODI::RETRO::CGameLoop | inline |
IsAutoDelete() const | CThread | protected |
IsCurrentThread() const | CThread | protected |
IsRunning() const | CThread | protected |
Join(std::chrono::milliseconds duration) | CThread | protected |
m_bStop | CThread | protected |
OnException() | CThread | inlineprotectedvirtual |
OnExit() | CThread | inlineprotectedvirtual |
OnStartup() | CThread | inlineprotectedvirtual |
PauseAsync() | KODI::RETRO::CGameLoop | |
Process() override | KODI::RETRO::CGameLoop | protectedvirtual |
SetPriority(const ThreadPriority &priority) | CThread | protected |
SetSpeed(double speedFactor) | KODI::RETRO::CGameLoop | |
Sleep(std::chrono::duration< Rep, Period > duration) | CThread | inlineprotected |
Start() | KODI::RETRO::CGameLoop | |
Stop() | KODI::RETRO::CGameLoop | |
StopThread(bool bWait=true) | CThread | protectedvirtual |
WAIT_INTERRUPTED enum value | CThread | protected |
WAIT_SIGNALED enum value | CThread | protected |
WAIT_TIMEDOUT enum value | CThread | protected |
WaitResponse enum name | CThread | protected |
~CGameLoop() override | KODI::RETRO::CGameLoop | |
~CThread() | CThread | protectedvirtual |