ActionMap typedef | CGUIControl | |
AllocResources() override | CGUIButtonControl | virtual |
AllowWizard() const | KODI::GAME::IFeatureButton | inlinevirtual |
ALWAYS enum value | CGUIControl | |
Animate(unsigned int currentTime) | CGUIControl | protectedvirtual |
AssignDepth() | CGUIControl | virtual |
CalcRenderRegion() const override | CGUIButtonControl | virtual |
CanFocus() const | CGUIControl | virtual |
CanFocusFromPoint(const CPoint &point) const | CGUIControl | protectedvirtual |
CGUIButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CLabelInfo &label, bool wrapMultiline=false) | CGUIButtonControl | |
CGUIButtonControl(const CGUIButtonControl &control) | CGUIButtonControl | |
CGUIControl() | CGUIControl | |
CGUIControl(int parentID, int controlID, float posX, float posY, float width, float height) | CGUIControl | |
CGUIControl(const CGUIControl &) | CGUIControl | |
CGUIFeatureButton(const CGUIButtonControl &buttonTemplate, IConfigurationWizard *wizard, const CPhysicalFeature &feature, unsigned int index) | KODI::GAME::CGUIFeatureButton | |
CheckAnimation(ANIMATION_TYPE animType) | CGUIControl | protectedvirtual |
Clone() const override | CGUIButtonControl | inlinevirtual |
ControlType | CGUIControl | protected |
DELAYED enum value | CGUIControl | |
DIRTY_STATE_CHILD | CGUIControl | protectedstatic |
DIRTY_STATE_CONTROL | CGUIControl | protectedstatic |
DoProcess(unsigned int currentTime, CDirtyRegionList &dirtyregions) | CGUIControl | virtual |
DoPrompt(const std::string &strPrompt, const std::string &strWarn, const std::string &strFeature, CEvent &waitEvent) | KODI::GAME::CGUIFeatureButton | protected |
DoRender() | CGUIControl | virtual |
DynamicResourceAlloc(bool bOnOff) override | CGUIButtonControl | virtual |
Feature() const override | KODI::GAME::CGUIFeatureButton | inlinevirtual |
FOCUS enum value | CGUIControl | |
FreeResources(bool immediately=false) override | CGUIButtonControl | virtual |
GetAction(int actionID) const | CGUIControl | |
GetAnimation(ANIMATION_TYPE type, bool checkConditions=true) | CGUIControl | |
GetAnimations() const | CGUIControl | inline |
GetCardinalDirection() const override | KODI::GAME::CGUIFeatureButton | inlinevirtual |
GetClickActions() const | CGUIButtonControl | inline |
GetCondition(int condition, int data) const | CGUIControl | inlinevirtual |
GetControl(int id, std::vector< CGUIControl * > *idCollector=nullptr) | CGUIControl | virtual |
GetControlType() const | CGUIControl | inline |
GetDescription() const override | CGUIButtonControl | virtual |
GetDescriptionByIndex(int index) const | CGUIControl | inlinevirtual |
GetHeight() const | CGUIControl | virtual |
GetID(void) const | CGUIControl | virtual |
GetLabel() const | CGUIButtonControl | inlinevirtual |
GetLabel2() const | CGUIButtonControl | virtual |
GetLabelInfo() const | CGUIButtonControl | inline |
GetNextState(T state) | KODI::GAME::CGUIFeatureButton | inlineprotected |
GetParentControl(void) const | CGUIControl | inline |
GetParentID() const | CGUIControl | |
GetPosition() const | CGUIControl | inlineprotectedvirtual |
GetRenderPosition() const | CGUIControl | |
GetRenderRegion() const | CGUIControl | inline |
GetTextColor() const | CGUIButtonControl | protectedvirtual |
GetThrottleDirection() const override | KODI::GAME::CGUIFeatureButton | inlinevirtual |
GetWheelDirection() const override | KODI::GAME::CGUIFeatureButton | inlinevirtual |
GetWidth() const override | CGUIButtonControl | virtual |
GetXPosition() const | CGUIControl | virtual |
GetYPosition() const | CGUIControl | virtual |
GUICONTAINER_EPGGRID enum value | CGUIControl | |
GUICONTAINER_FIXEDLIST enum value | CGUIControl | |
GUICONTAINER_LIST enum value | CGUIControl | |
GUICONTAINER_PANEL enum value | CGUIControl | |
GUICONTAINER_WRAPLIST enum value | CGUIControl | |
GUICONTROL_BORDEREDIMAGE enum value | CGUIControl | |
GUICONTROL_BUTTON enum value | CGUIControl | |
GUICONTROL_COLORBUTTON enum value | CGUIControl | |
GUICONTROL_EDIT enum value | CGUIControl | |
GUICONTROL_FADELABEL enum value | CGUIControl | |
GUICONTROL_GAME enum value | CGUIControl | |
GUICONTROL_GAMECONTROLLER enum value | CGUIControl | |
GUICONTROL_GAMECONTROLLERLIST enum value | CGUIControl | |
GUICONTROL_GROUP enum value | CGUIControl | |
GUICONTROL_GROUPLIST enum value | CGUIControl | |
GUICONTROL_IMAGE enum value | CGUIControl | |
GUICONTROL_LABEL enum value | CGUIControl | |
GUICONTROL_LISTGROUP enum value | CGUIControl | |
GUICONTROL_LISTLABEL enum value | CGUIControl | |
GUICONTROL_MOVER enum value | CGUIControl | |
GUICONTROL_MULTI_IMAGE enum value | CGUIControl | |
GUICONTROL_PROGRESS enum value | CGUIControl | |
GUICONTROL_RADIO enum value | CGUIControl | |
GUICONTROL_RANGES enum value | CGUIControl | |
GUICONTROL_RENDERADDON enum value | CGUIControl | |
GUICONTROL_RESIZE enum value | CGUIControl | |
GUICONTROL_RSS enum value | CGUIControl | |
GUICONTROL_SCROLLBAR enum value | CGUIControl | |
GUICONTROL_SETTINGS_SLIDER enum value | CGUIControl | |
GUICONTROL_SLIDER enum value | CGUIControl | |
GUICONTROL_SPIN enum value | CGUIControl | |
GUICONTROL_SPINEX enum value | CGUIControl | |
GUICONTROL_TEXTBOX enum value | CGUIControl | |
GUICONTROL_TOGGLEBUTTON enum value | CGUIControl | |
GUICONTROL_UNKNOWN enum value | CGUIControl | |
GUICONTROL_VIDEO enum value | CGUIControl | |
GUICONTROL_VISUALISATION enum value | CGUIControl | |
GUICONTROLTYPES enum name | CGUIControl | |
GUISCROLLVALUE enum name | CGUIControl | |
GUIVISIBLE enum name | CGUIControl | |
HasAnimation(ANIMATION_TYPE anim) | CGUIControl | virtual |
HasClickActions() const | CGUIButtonControl | inline |
HasFocus() const | CGUIControl | virtual |
HasProcessed() const | CGUIControl | inline |
HasVisibleCondition() const | CGUIControl | inline |
HIDDEN enum value | CGUIControl | |
HitTest(const CPoint &point) const | CGUIControl | virtual |
IsAnimating(ANIMATION_TYPE anim) | CGUIControl | virtual |
IsContainer() const | CGUIControl | inlinevirtual |
IsControlDirty() const | CGUIControl | inline |
IsControlRenderable() | CGUIControl | |
IsDisabled() const | CGUIControl | virtual |
IsDynamicallyAllocated() | CGUIControl | inlinevirtual |
IsFinished(void) const =0 | KODI::GAME::IFeatureButton | pure virtual |
IsGroup() const | CGUIControl | inlinevirtual |
IsVisible() const | CGUIControl | virtual |
IsVisibleFromSkin() const | CGUIControl | inline |
m_actions | CGUIControl | protected |
m_allowHiddenFocus | CGUIControl | protected |
m_alpha | CGUIButtonControl | protected |
m_animations | CGUIControl | protected |
m_bAllocated | CGUIControl | protected |
m_bHasFocus | CGUIControl | protected |
m_bInvalidated | CGUIControl | protected |
m_bSelected | CGUIButtonControl | protected |
m_cachedTransform | CGUIControl | protected |
m_camera | CGUIControl | protected |
m_clickActions | CGUIButtonControl | protected |
m_controlDirtyState | CGUIControl | protected |
m_controlID | CGUIControl | protected |
m_controlStats | CGUIControl | protected |
m_diffuseColor | CGUIControl | protected |
m_enableCondition | CGUIControl | protected |
m_enabled | CGUIControl | protected |
m_feature | KODI::GAME::CGUIFeatureButton | protected |
m_focusActions | CGUIButtonControl | protected |
m_focusCounter | CGUIButtonControl | protected |
m_forceHidden | CGUIControl | protected |
m_hasCamera | CGUIControl | protected |
m_hasProcessed | CGUIControl | protected |
m_height | CGUIControl | protected |
m_hitColor | CGUIControl | protected |
m_hitRect | CGUIControl | protected |
m_imgFocus | CGUIButtonControl | protected |
m_imgNoFocus | CGUIButtonControl | protected |
m_info | CGUIButtonControl | protected |
m_info2 | CGUIButtonControl | protected |
m_isCulled | CGUIControl | protected |
m_label | CGUIButtonControl | protected |
m_label2 | CGUIButtonControl | protected |
m_labelMaxWidth | CGUIButtonControl | protected |
m_maxWidth | CGUIButtonControl | protected |
m_minWidth | CGUIButtonControl | protected |
m_parentControl | CGUIControl | protected |
m_parentID | CGUIControl | protected |
m_posX | CGUIControl | protected |
m_posY | CGUIControl | protected |
m_pulseOnSelect | CGUIControl | protected |
m_pushedUpdates | CGUIControl | protected |
m_renderRegion | CGUIControl | protected |
m_stereo | CGUIControl | protected |
m_transform | CGUIControl | protected |
m_unfocusActions | CGUIButtonControl | protected |
m_visible | CGUIControl | protected |
m_visibleCondition | CGUIControl | protected |
m_visibleFromSkinCondition | CGUIControl | protected |
m_width | CGUIControl | protected |
MarkDirtyRegion(const unsigned int dirtyState=DIRTY_STATE_CONTROL) | CGUIControl | |
Navigate(int direction) const | CGUIControl | |
NeedsKey() const | KODI::GAME::IFeatureButton | inlinevirtual |
NEVER enum value | CGUIControl | |
OnAction(const CAction &action) override | CGUIButtonControl | virtual |
OnBack() | CGUIControl | virtual |
OnClick() | CGUIButtonControl | virtual |
OnDown() | CGUIControl | virtual |
OnFocus() override | CGUIButtonControl | protectedvirtual |
OnInfo() | CGUIControl | virtual |
OnLeft() | CGUIControl | virtual |
OnMessage(CGUIMessage &message) override | CGUIButtonControl | virtual |
OnMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override | CGUIButtonControl | protectedvirtual |
OnMouseOver(const CPoint &point) | CGUIControl | protectedvirtual |
OnNextControl() | CGUIControl | virtual |
OnPrevControl() | CGUIControl | virtual |
OnRight() | CGUIControl | virtual |
OnUnFocus() override | KODI::GAME::CGUIFeatureButton | virtual |
OnUp() | CGUIControl | virtual |
Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override | CGUIButtonControl | virtual |
ProcessText(unsigned int currentTime) | CGUIButtonControl | protectedvirtual |
PromptForInput(CEvent &waitEvent)=0 | KODI::GAME::IFeatureButton | pure virtual |
PythonSetDisabledColor(KODI::UTILS::COLOR::Color disabledColor) | CGUIButtonControl | |
PythonSetLabel(const std::string &strFont, const std::string &strText, KODI::UTILS::COLOR::Color textColor, KODI::UTILS::COLOR::Color shadowColor, KODI::UTILS::COLOR::Color focusedColor) | CGUIButtonControl | |
QueueAnimation(ANIMATION_TYPE anim) | CGUIControl | virtual |
Render() override | CGUIButtonControl | virtual |
RenderEx() | CGUIControl | inlinevirtual |
RenderText() | CGUIButtonControl | protectedvirtual |
Reset(void)=0 | KODI::GAME::IFeatureButton | pure virtual |
ResetAnimation(ANIMATION_TYPE type) | CGUIControl | virtual |
ResetAnimations() | CGUIControl | virtual |
SaveStates(std::vector< CControlState > &states) | CGUIControl | virtual |
SendMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event) | CGUIControl | virtual |
SendWindowMessage(CGUIMessage &message) const | CGUIControl | protected |
SetAction(int actionID, const CGUIAction &action, bool replace=true) | CGUIControl | |
SetActions(const ActionMap &actions) | CGUIControl | |
SetAlpha(unsigned char alpha) | CGUIButtonControl | |
SetAnimations(const std::vector< CAnimation > &animations) | CGUIControl | |
SetCamera(const CPoint &camera) | CGUIControl | virtual |
SetClickActions(const CGUIAction &clickActions) | CGUIButtonControl | inline |
SetColorDiffuse(const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) | CGUIControl | |
SetControlStats(GUICONTROLSTATS *controlStats) | CGUIControl | inline |
SetEnableCondition(const std::string &expression) | CGUIControl | |
SetEnabled(bool bEnable) | CGUIControl | virtual |
SetFocus(bool focus) | CGUIControl | virtual |
SetFocusActions(const CGUIAction &focusActions) | CGUIButtonControl | inline |
SetHeight(float height) | CGUIControl | virtual |
SetHitRect(const CRect &rect, const KODI::UTILS::COLOR::Color &color) | CGUIControl | virtual |
SetID(int id) | CGUIControl | inlinevirtual |
SetInitialVisibility() | CGUIControl | virtual |
SetInvalid() override | CGUIButtonControl | virtual |
SetKey(const CPhysicalFeature &key) | KODI::GAME::IFeatureButton | inlinevirtual |
SetLabel(const std::string &aLabel) | CGUIButtonControl | virtual |
SetLabel2(const std::string &aLabel2) | CGUIButtonControl | virtual |
SetMaxWidth(float labelMaxWidth) | CGUIButtonControl | inlineprotected |
SetMinWidth(float minWidth) | CGUIButtonControl | virtual |
SetParentControl(CGUIControl *control) | CGUIControl | inline |
SetPosition(float posX, float posY) override | CGUIButtonControl | virtual |
SetPulseOnSelect(bool pulse) | CGUIControl | inlinevirtual |
SetPushUpdates(bool pushUpdates) | CGUIControl | inlinevirtual |
SetSelected(bool bSelected) | CGUIButtonControl | |
SetStereoFactor(const float &factor) | CGUIControl | virtual |
SetUnFocusActions(const CGUIAction &unfocusActions) | CGUIButtonControl | inline |
SetVisible(bool bVisible, bool setVisState=false) | CGUIControl | virtual |
SetVisibleCondition(const std::string &expression, const std::string &allowHiddenFocus="") | CGUIControl | |
SetWidth(float width) | CGUIControl | virtual |
UnfocusFromPoint(const CPoint &point) | CGUIControl | virtual |
UpdateColors(const CGUIListItem *item) override | CGUIButtonControl | virtual |
UpdateControlStats() | CGUIControl | virtual |
UpdateInfo(const CGUIListItem *item=NULL) | CGUIControl | inlinevirtual |
UpdateStates(ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) | CGUIControl | protected |
UpdateVisibility(const CGUIListItem *item) | CGUIControl | virtual |
VISIBLE enum value | CGUIControl | |
~CGUIButtonControl() override=default | CGUIButtonControl | |
~CGUIControl(void) | CGUIControl | virtual |
~CGUIFeatureButton() override=default | KODI::GAME::CGUIFeatureButton | |
~IFeatureButton()=default | KODI::GAME::IFeatureButton | virtual |