AddGUITransform() | CGraphicContext | |
AddTransform(const TransformMatrix &matrix) | CGraphicContext | |
ApplyModeChange(RESOLUTION res) | CGraphicContext | |
ApplyStateBlock() | CGraphicContext | |
ApplyVideoResolution(RESOLUTION res) | CGraphicContext | protected |
ApplyWindowResize(int newWidth, int newHeight) | CGraphicContext | |
CaptureStateBlock() | CGraphicContext | |
CGraphicContext(void) | CGraphicContext | |
Clear() | CGraphicContext | |
Clear(KODI::UTILS::COLOR::Color color) | CGraphicContext | |
ClipRect(CRect &vertex, CRect &texture, CRect *diffuse=NULL) | CGraphicContext | |
Flip(bool rendered, bool videoLayer) | CGraphicContext | |
GenerateAABB(const CRect &rect) const | CGraphicContext | |
GetAllowedResolutions(std::vector< RESOLUTION > &res) | CGraphicContext | |
GetClipRegion() | CGraphicContext | |
GetDepth(uint32_t addLayers=2) | CGraphicContext | |
GetDisplayLatency() const | CGraphicContext | |
GetFPS() const | CGraphicContext | |
GetGUIMatrix() const | CGraphicContext | |
GetGUIScaleX() const | CGraphicContext | |
GetGUIScaleY() const | CGraphicContext | |
GetGUIScaling(const RESOLUTION_INFO &res, float &scaleX, float &scaleY, TransformMatrix *matrix=NULL) | CGraphicContext | |
GetHeight() const | CGraphicContext | |
GetMediaDir() const | CGraphicContext | |
GetNormalizedDepth(uint32_t depth) | CGraphicContext | |
GetRenderOrder() | CGraphicContext | inline |
GetResInfo() const | CGraphicContext | |
GetResInfo(RESOLUTION res) const | CGraphicContext | |
GetScalingPixelRatio() const | CGraphicContext | |
GetScissors() const | CGraphicContext | |
GetStereoMode() | CGraphicContext | inline |
GetStereoView() | CGraphicContext | inline |
GetTransformDepth(int32_t depthOffset=0) | CGraphicContext | |
GetVideoResolution() const | CGraphicContext | |
GetViewWindow() const | CGraphicContext | |
GetWidth() const | CGraphicContext | |
InvertFinalCoords(float &x, float &y) const | CGraphicContext | |
IsCalibrating() const | CGraphicContext | |
IsFullScreenRoot() const | CGraphicContext | |
IsFullScreenVideo() const | CGraphicContext | |
IsTransferPQ() const | CGraphicContext | inline |
IsValidResolution(RESOLUTION res) | CGraphicContext | |
m_bCalibrating | CGraphicContext | protected |
m_bFullScreenRoot | CGraphicContext | protected |
m_bFullScreenVideo | CGraphicContext | protected |
m_cameras | CGraphicContext | protected |
m_clipRegions | CGraphicContext | protected |
m_fFPSOverride | CGraphicContext | protected |
m_finalTransform | CGraphicContext | protected |
m_guiTransform | CGraphicContext | protected |
m_iScreenHeight | CGraphicContext | protected |
m_iScreenWidth | CGraphicContext | protected |
m_isTransferPQ | CGraphicContext | protected |
m_layer | CGraphicContext | protected |
m_nextStereoMode | CGraphicContext | protected |
m_origins | CGraphicContext | protected |
m_renderOrder | CGraphicContext | protected |
m_Resolution | CGraphicContext | protected |
m_scissors | CGraphicContext | protected |
m_stereoFactors | CGraphicContext | protected |
m_stereoMode | CGraphicContext | protected |
m_stereoView | CGraphicContext | protected |
m_strMediaDir | CGraphicContext | protected |
m_transforms | CGraphicContext | protected |
m_videoRect | CGraphicContext | protected |
m_viewStack | CGraphicContext | protected |
m_windowResolution | CGraphicContext | protected |
MergeAlpha(KODI::UTILS::COLOR::Color color) const | CGraphicContext | |
MergeColor(KODI::UTILS::COLOR::Color color) const | CGraphicContext | |
RectIsAngled(float x1, float y1, float x2, float y2) const | CGraphicContext | |
RemoveTransform() | CGraphicContext | |
ResetDepth() | CGraphicContext | inline |
ResetOverscan(RESOLUTION res, OVERSCAN &overscan) | CGraphicContext | |
ResetOverscan(RESOLUTION_INFO &resinfo) | CGraphicContext | |
ResetScissors() | CGraphicContext | |
ResetScreenParameters(RESOLUTION res) | CGraphicContext | |
RestoreCameraPosition() | CGraphicContext | |
RestoreClipRegion() | CGraphicContext | |
RestoreOrigin() | CGraphicContext | |
RestoreStereoFactor() | CGraphicContext | |
RestoreViewPort() | CGraphicContext | |
ScaleFinalCoords(float &x, float &y, float &z) const | CGraphicContext | |
ScaleFinalXCoord(float x, float y) const | CGraphicContext | |
ScaleFinalYCoord(float x, float y) const | CGraphicContext | |
ScaleFinalZCoord(float x, float y) const | CGraphicContext | |
SetCalibrating(bool bOnOff) | CGraphicContext | |
SetCameraPosition(const CPoint &camera) | CGraphicContext | |
SetClipRegion(float x, float y, float w, float h) | CGraphicContext | |
SetFPS(float fps) | CGraphicContext | |
SetFullScreenVideo(bool bOnOff) | CGraphicContext | |
SetMediaDir(const std::string &strMediaDir) | CGraphicContext | |
SetOrigin(float x, float y) | CGraphicContext | |
SetRenderingResolution(const RESOLUTION_INFO &res, bool needsScaling) | CGraphicContext | |
SetRenderOrder(RENDER_ORDER renderOrder) | CGraphicContext | |
SetResInfo(RESOLUTION res, const RESOLUTION_INFO &info) | CGraphicContext | |
SetScalingResolution(const RESOLUTION_INFO &res, bool needsScaling) | CGraphicContext | |
SetScissors(const CRect &rect) | CGraphicContext | |
SetStereoFactor(float factor) | CGraphicContext | |
SetStereoMode(RENDER_STEREO_MODE mode) | CGraphicContext | inline |
SetStereoView(RENDER_STEREO_VIEW view) | CGraphicContext | |
SetTransferPQ(bool PQ) | CGraphicContext | inline |
SetTransform(const TransformMatrix &matrix) | CGraphicContext | |
SetTransform(const TransformMatrix &matrix, float scaleX, float scaleY) | CGraphicContext | |
SetVideoResolution(RESOLUTION res, bool forceUpdate) | CGraphicContext | |
SetVideoResolutionInternal(RESOLUTION res, bool forceUpdate) | CGraphicContext | protected |
SetViewPort(float fx, float fy, float fwidth, float fheight, bool intersectPrevious=false) | CGraphicContext | |
SetViewWindow(float left, float top, float right, float bottom) | CGraphicContext | |
StereoCorrection(const CRect &rect) const | CGraphicContext | |
StereoCorrection(const CPoint &point) const | CGraphicContext | |
ToggleFullScreen() | CGraphicContext | |
UpdateCameraPosition(const CPoint &camera, const float &factor) | CGraphicContext | protected |
UpdateInternalStateWithResolution(RESOLUTION res) | CGraphicContext | protected |
~CGraphicContext() | CGraphicContext | virtual |