Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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This is the complete list of members for KODI::GAME::CDefaultButtonMap, including all inherited members.
AddAccelerometer(const JOYSTICK::FeatureName &feature, const JOYSTICK::CDriverPrimitive &positiveX, const JOYSTICK::CDriverPrimitive &positiveY, const JOYSTICK::CDriverPrimitive &positiveZ) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddAnalogStick(const JOYSTICK::FeatureName &feature, JOYSTICK::ANALOG_STICK_DIRECTION direction, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddKey(const JOYSTICK::FeatureName &feature, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddRelativePointer(const JOYSTICK::FeatureName &feature, JOYSTICK::RELATIVE_POINTER_DIRECTION direction, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddScalar(const JOYSTICK::FeatureName &feature, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddThrottle(const JOYSTICK::FeatureName &feature, JOYSTICK::THROTTLE_DIRECTION direction, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
AddWheel(const JOYSTICK::FeatureName &feature, JOYSTICK::WHEEL_DIRECTION direction, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
CDefaultButtonMap(PERIPHERALS::CPeripheral *device, std::string strControllerId) | KODI::GAME::CDefaultButtonMap | |
ControllerID() const override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetAccelerometer(const JOYSTICK::FeatureName &feature, JOYSTICK::CDriverPrimitive &positiveX, JOYSTICK::CDriverPrimitive &positiveY, JOYSTICK::CDriverPrimitive &positiveZ) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetAnalogStick(const JOYSTICK::FeatureName &feature, JOYSTICK::ANALOG_STICK_DIRECTION direction, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetAppearance() const override | KODI::GAME::CDefaultButtonMap | virtual |
GetAxisProperties(unsigned int axisIndex, int ¢er, unsigned int &range) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetFeature(const JOYSTICK::CDriverPrimitive &primitive, JOYSTICK::FeatureName &feature) override | KODI::GAME::CDefaultButtonMap | virtual |
GetFeatureType(const JOYSTICK::FeatureName &feature) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetKey(const JOYSTICK::FeatureName &feature, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetRelativePointer(const JOYSTICK::FeatureName &feature, JOYSTICK::RELATIVE_POINTER_DIRECTION direction, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetScalar(const JOYSTICK::FeatureName &feature, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetThrottle(const JOYSTICK::FeatureName &feature, JOYSTICK::THROTTLE_DIRECTION direction, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
GetWheel(const JOYSTICK::FeatureName &feature, JOYSTICK::WHEEL_DIRECTION direction, JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
IsEmpty() const override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
IsIgnored(const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
Load() override | KODI::GAME::CDefaultButtonMap | virtual |
Location() const override | KODI::GAME::CDefaultButtonMap | virtual |
Reset() override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
RevertButtonMap() override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
SaveButtonMap() override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
SetAppearance(const std::string &controllerId) const override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
SetIgnoredPrimitives(const std::vector< JOYSTICK::CDriverPrimitive > &primitives) override | KODI::GAME::CDefaultButtonMap | inlinevirtual |
~CDefaultButtonMap() override | KODI::GAME::CDefaultButtonMap | |
~IButtonMap()=default | KODI::JOYSTICK::IButtonMap | virtual |