Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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CGUIPassword Member List

This is the complete list of members for CGUIPassword, including all inherited members.

bMasterUserCGUIPassword
CGUIPassword(void)CGUIPassword
CheckLock(LockType btnType, const std::string &strPassword, int iHeading)CGUIPassword
CheckLock(LockType btnType, const std::string &strPassword, int iHeading, bool &bCanceled)CGUIPassword
CheckMenuLock(int iWindowID)CGUIPassword
CheckSettingLevelLock(const SettingLevel &level, bool enforce=false)CGUIPassword
CheckStartUpLock()CGUIPassword
iMasterLockRetriesLeftCGUIPassword
IsDatabasePathUnlocked(const std::string &strPath, std::vector< CMediaSource > &sources)CGUIPassword
IsItemUnlocked(T pItem, const std::string &strType, const std::string &strLabel, const std::string &strHeading)CGUIPassword
IsItemUnlocked(CFileItem *pItem, const std::string &strType)CGUIPassword
IsItemUnlocked(CMediaSource *pItem, const std::string &strType)CGUIPassword
IsMasterLockUnlocked(bool bPromptUser)CGUIPassword
IsMasterLockUnlocked(bool bPromptUser, bool &bCanceled)CGUIPassword
IsMediaFileUnlocked(const std::string &type, const std::string &file) constCGUIPassword
IsMusicUnlocked()CGUIPassword
IsProfileLockUnlocked(int iProfile=-1)CGUIPassword
IsProfileLockUnlocked(int iProfile, bool &bCanceled, bool prompt=true)CGUIPassword
IsVideoUnlocked()CGUIPassword
LockSource(const std::string &strType, const std::string &strName, bool bState)CGUIPassword
LockSources(bool lock)CGUIPassword
OnSettingAction(const std::shared_ptr< const CSetting > &setting) overrideCGUIPasswordvirtual
OnSettingChanged(const std::shared_ptr< const CSetting > &setting)ISettingCallbackinlinevirtual
OnSettingChanging(const std::shared_ptr< const CSetting > &setting)ISettingCallbackinlinevirtual
OnSettingPropertyChanged(const std::shared_ptr< const CSetting > &setting, const char *propertyName)ISettingCallbackinlinevirtual
OnSettingUpdate(const std::shared_ptr< CSetting > &setting, const char *oldSettingId, const TiXmlNode *oldSettingNode)ISettingCallbackinlinevirtual
RemoveSourceLocks()CGUIPassword
SetMasterLockMode(bool bDetails=true)CGUIPassword
SetMediaSourcePath(const std::string &strMediaSourcePath)CGUIPasswordinline
UpdateMasterLockRetryCount(bool bResetCount)CGUIPassword
~CGUIPassword(void) overrideCGUIPassword
~ISettingCallback()=defaultISettingCallbackvirtual