AcceptsInput(const std::string &feature) const override | KODI::GAME::CGameClientJoystick | virtual |
CGameClientJoystick(CGameClient &addon, const std::string &portAddress, const ControllerPtr &controller) | KODI::GAME::CGameClientJoystick | |
ClearSource() | KODI::GAME::CGameClientJoystick | |
ControllerID() const override | KODI::GAME::CGameClientJoystick | virtual |
GetActivation() const | KODI::GAME::CGameClientJoystick | |
GetController() const | KODI::GAME::CGameClientJoystick | inline |
GetControllerAddress() const | KODI::GAME::CGameClientJoystick | |
GetPortAddress() const | KODI::GAME::CGameClientJoystick | inline |
GetSource() const | KODI::GAME::CGameClientJoystick | inline |
GetSourceLocation() const | KODI::GAME::CGameClientJoystick | |
HasFeature(const std::string &feature) const override | KODI::GAME::CGameClientJoystick | virtual |
InputReceiver(void) | KODI::JOYSTICK::IInputHandler | inline |
OnAccelerometerMotion(const std::string &feature, float x, float y, float z) override | KODI::GAME::CGameClientJoystick | virtual |
OnAnalogStickMotion(const std::string &feature, float x, float y, unsigned int motionTimeMs) override | KODI::GAME::CGameClientJoystick | virtual |
OnButtonHold(const std::string &feature, unsigned int holdTimeMs) override | KODI::GAME::CGameClientJoystick | inlinevirtual |
OnButtonMotion(const std::string &feature, float magnitude, unsigned int motionTimeMs) override | KODI::GAME::CGameClientJoystick | virtual |
OnButtonPress(const std::string &feature, bool bPressed) override | KODI::GAME::CGameClientJoystick | virtual |
OnInputFrame() override | KODI::GAME::CGameClientJoystick | inlinevirtual |
OnThrottleMotion(const std::string &feature, float position, unsigned int motionTimeMs) override | KODI::GAME::CGameClientJoystick | virtual |
OnWheelMotion(const std::string &feature, float position, unsigned int motionTimeMs) override | KODI::GAME::CGameClientJoystick | virtual |
RegisterInput(JOYSTICK::IInputProvider *inputProvider) | KODI::GAME::CGameClientJoystick | |
ResetInputReceiver(void) | KODI::JOYSTICK::IInputHandler | inline |
SetInputReceiver(IInputReceiver *receiver) | KODI::JOYSTICK::IInputHandler | inline |
SetRumble(const std::string &feature, float magnitude) | KODI::GAME::CGameClientJoystick | |
SetSource(PERIPHERALS::PeripheralPtr sourcePeripheral) | KODI::GAME::CGameClientJoystick | |
UnregisterInput(JOYSTICK::IInputProvider *inputProvider) | KODI::GAME::CGameClientJoystick | |
~CGameClientJoystick() override | KODI::GAME::CGameClientJoystick | |
~IInputHandler()=default | KODI::JOYSTICK::IInputHandler | virtual |