Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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KODI::GAME::CGUIGameController Member List

This is the complete list of members for KODI::GAME::CGUIGameController, including all inherited members.

ActionMap typedefCGUIControl
ActivateController(const std::string &controllerId)KODI::GAME::CGUIGameController
ActivateController(const ControllerPtr &controller)KODI::GAME::CGUIGameController
AllocateOnDemand()CGUIImageprotectedvirtual
AllocResources() overrideCGUIImagevirtual
ALWAYS enum valueCGUIControl
Animate(unsigned int currentTime)CGUIControlprotectedvirtual
AssignDepth()CGUIControlvirtual
CalcRenderRegion() const overrideCGUIImagevirtual
CanFocus() const overrideCGUIImagevirtual
CanFocusFromPoint(const CPoint &point) constCGUIControlprotectedvirtual
CGUIControl()CGUIControl
CGUIControl(int parentID, int controlID, float posX, float posY, float width, float height)CGUIControl
CGUIControl(const CGUIControl &)CGUIControl
CGUIGameController(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &texture)KODI::GAME::CGUIGameController
CGUIGameController(const CGUIGameController &from)KODI::GAME::CGUIGameController
CGUIImage(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &texture)CGUIImage
CGUIImage(const CGUIImage &left)CGUIImage
CheckAnimation(ANIMATION_TYPE animType)CGUIControlprotectedvirtual
Clone() const overrideKODI::GAME::CGUIGameControllervirtual
ControlTypeCGUIControlprotected
DELAYED enum valueCGUIControl
DIRTY_STATE_CHILDCGUIControlprotectedstatic
DIRTY_STATE_CONTROLCGUIControlprotectedstatic
DoProcess(unsigned int currentTime, CDirtyRegionList &dirtyregions) overrideKODI::GAME::CGUIGameControllervirtual
DoRender()CGUIControlvirtual
DynamicResourceAlloc(bool bOnOff) overrideCGUIImagevirtual
FOCUS enum valueCGUIControl
FreeResources(bool immediately=false) overrideCGUIImagevirtual
FreeResourcesButNotAnims()CGUIImageprotected
FreeTextures(bool immediately=false)CGUIImageprotectedvirtual
GetAction(int actionID) constCGUIControl
GetAnimation(ANIMATION_TYPE type, bool checkConditions=true)CGUIControl
GetAnimations() constCGUIControlinline
GetCondition(int condition, int data) constCGUIControlinlinevirtual
GetControl(int id, std::vector< CGUIControl * > *idCollector=nullptr)CGUIControlvirtual
GetControlType() constCGUIControlinline
GetDescription() const overrideCGUIImagevirtual
GetDescriptionByIndex(int index) constCGUIControlinlinevirtual
GetFadeLevel(unsigned int time) constCGUIImageprotected
GetFallback(const std::string &currentName)CGUIImageprotected
GetFileName() constCGUIImage
GetHeight() constCGUIControlvirtual
GetID(void) constCGUIControlvirtual
GetParentControl(void) constCGUIControlinline
GetParentID() constCGUIControl
GetPeripheralLocation()KODI::GAME::CGUIGameController
GetPortAddress()KODI::GAME::CGUIGameController
GetPosition() constCGUIControlinlineprotectedvirtual
GetRenderPosition() constCGUIControl
GetRenderRegion() constCGUIControlinline
GetTextureHeight() constCGUIImage
GetTextureWidth() constCGUIImage
GetWidth() constCGUIControlvirtual
GetXPosition() constCGUIControlvirtual
GetYPosition() constCGUIControlvirtual
GUICONTAINER_EPGGRID enum valueCGUIControl
GUICONTAINER_FIXEDLIST enum valueCGUIControl
GUICONTAINER_LIST enum valueCGUIControl
GUICONTAINER_PANEL enum valueCGUIControl
GUICONTAINER_WRAPLIST enum valueCGUIControl
GUICONTROL_BORDEREDIMAGE enum valueCGUIControl
GUICONTROL_BUTTON enum valueCGUIControl
GUICONTROL_COLORBUTTON enum valueCGUIControl
GUICONTROL_EDIT enum valueCGUIControl
GUICONTROL_FADELABEL enum valueCGUIControl
GUICONTROL_GAME enum valueCGUIControl
GUICONTROL_GAMECONTROLLER enum valueCGUIControl
GUICONTROL_GAMECONTROLLERLIST enum valueCGUIControl
GUICONTROL_GROUP enum valueCGUIControl
GUICONTROL_GROUPLIST enum valueCGUIControl
GUICONTROL_IMAGE enum valueCGUIControl
GUICONTROL_LABEL enum valueCGUIControl
GUICONTROL_LISTGROUP enum valueCGUIControl
GUICONTROL_LISTLABEL enum valueCGUIControl
GUICONTROL_MOVER enum valueCGUIControl
GUICONTROL_MULTI_IMAGE enum valueCGUIControl
GUICONTROL_PROGRESS enum valueCGUIControl
GUICONTROL_RADIO enum valueCGUIControl
GUICONTROL_RANGES enum valueCGUIControl
GUICONTROL_RENDERADDON enum valueCGUIControl
GUICONTROL_RESIZE enum valueCGUIControl
GUICONTROL_RSS enum valueCGUIControl
GUICONTROL_SCROLLBAR enum valueCGUIControl
GUICONTROL_SETTINGS_SLIDER enum valueCGUIControl
GUICONTROL_SLIDER enum valueCGUIControl
GUICONTROL_SPIN enum valueCGUIControl
GUICONTROL_SPINEX enum valueCGUIControl
GUICONTROL_TEXTBOX enum valueCGUIControl
GUICONTROL_TOGGLEBUTTON enum valueCGUIControl
GUICONTROL_UNKNOWN enum valueCGUIControl
GUICONTROL_VIDEO enum valueCGUIControl
GUICONTROL_VISUALISATION enum valueCGUIControl
GUICONTROLTYPES enum nameCGUIControl
GUISCROLLVALUE enum nameCGUIControl
GUIVISIBLE enum nameCGUIControl
HasAnimation(ANIMATION_TYPE anim)CGUIControlvirtual
HasFocus() constCGUIControlvirtual
HasProcessed() constCGUIControlinline
HasVisibleCondition() constCGUIControlinline
HIDDEN enum valueCGUIControl
HitTest(const CPoint &point) constCGUIControlvirtual
IsAnimating(ANIMATION_TYPE anim)CGUIControlvirtual
IsContainer() constCGUIControlinlinevirtual
IsControlDirty() constCGUIControlinline
IsControlRenderable()CGUIControl
IsDisabled() constCGUIControlvirtual
IsDynamicallyAllocated() overrideCGUIImageinlinevirtual
IsGroup() constCGUIControlinlinevirtual
IsVisible() constCGUIControlvirtual
IsVisibleFromSkin() constCGUIControlinline
m_actionsCGUIControlprotected
m_allowHiddenFocusCGUIControlprotected
m_animationsCGUIControlprotected
m_bAllocatedCGUIControlprotected
m_bDynamicResourceAllocCGUIImageprotected
m_bHasFocusCGUIControlprotected
m_bInvalidatedCGUIControlprotected
m_cachedTransformCGUIControlprotected
m_cameraCGUIControlprotected
m_controlDirtyStateCGUIControlprotected
m_controlIDCGUIControlprotected
m_controlStatsCGUIControlprotected
m_crossFadeTimeCGUIImageprotected
m_currentFadeTimeCGUIImageprotected
m_currentFallbackCGUIImageprotected
m_diffuseColorCGUIControlprotected
m_enableConditionCGUIControlprotected
m_enabledCGUIControlprotected
m_forceHiddenCGUIControlprotected
m_hasCameraCGUIControlprotected
m_hasNewStagingTextureCGUIImageprotected
m_hasProcessedCGUIControlprotected
m_heightCGUIControlprotected
m_hitColorCGUIControlprotected
m_hitRectCGUIControlprotected
m_imageCGUIImageprotected
m_infoCGUIImageprotected
m_isCulledCGUIControlprotected
m_isTransitioningCGUIImageprotected
m_lastRenderTimeCGUIImageprotected
m_nameCurrentCGUIImageprotected
m_nameNextCGUIImageprotected
m_nameStagingCGUIImageprotected
m_parentControlCGUIControlprotected
m_parentIDCGUIControlprotected
m_posXCGUIControlprotected
m_posYCGUIControlprotected
m_pulseOnSelectCGUIControlprotected
m_pushedUpdatesCGUIControlprotected
m_renderRegionCGUIControlprotected
m_stereoCGUIControlprotected
m_textureCurrentCGUIImageprotected
m_textureNextCGUIImageprotected
m_transformCGUIControlprotected
m_visibleCGUIControlprotected
m_visibleConditionCGUIControlprotected
m_visibleFromSkinConditionCGUIControlprotected
m_widthCGUIControlprotected
MarkDirtyRegion(const unsigned int dirtyState=DIRTY_STATE_CONTROL)CGUIControl
Navigate(int direction) constCGUIControl
NEVER enum valueCGUIControl
OnAction(const CAction &action) overrideCGUIImagevirtual
OnBack()CGUIControlvirtual
OnDown()CGUIControlvirtual
OnFocus()CGUIControlinlinevirtual
OnInfo()CGUIControlvirtual
OnLeft()CGUIControlvirtual
OnMessage(CGUIMessage &message) overrideCGUIImagevirtual
OnMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event)CGUIControlinlinevirtual
OnMouseOver(const CPoint &point)CGUIControlprotectedvirtual
OnNextControl()CGUIControlvirtual
OnPrevControl()CGUIControlvirtual
OnRight()CGUIControlvirtual
OnUnFocus()CGUIControlinlinevirtual
OnUp()CGUIControlvirtual
Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) overrideCGUIImagevirtual
ProcessAllocation()CGUIImageprotected
ProcessFadingTransition(unsigned int currentTime)CGUIImageprotected
ProcessInstantTransition(unsigned int currentTime)CGUIImageprotected
ProcessNoTransition(unsigned int currentTime)CGUIImageprotected
ProcessState()CGUIImageprotected
QueueAnimation(ANIMATION_TYPE anim)CGUIControlvirtual
Render() overrideCGUIImagevirtual
RenderEx()CGUIControlinlinevirtual
ResetAnimation(ANIMATION_TYPE type)CGUIControlvirtual
ResetAnimations()CGUIControlvirtual
SaveStates(std::vector< CControlState > &states)CGUIControlvirtual
SendMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event)CGUIControlvirtual
SendWindowMessage(CGUIMessage &message) constCGUIControlprotected
SetAction(int actionID, const CGUIAction &action, bool replace=true)CGUIControl
SetActions(const ActionMap &actions)CGUIControl
SetAnimations(const std::vector< CAnimation > &animations)CGUIControl
SetAspectRatio(const CAspectRatio &aspect)CGUIImagevirtual
SetCamera(const CPoint &camera)CGUIControlvirtual
SetColorDiffuse(const KODI::GUILIB::GUIINFO::CGUIInfoColor &color)CGUIControl
SetControllerAddress(const GUILIB::GUIINFO::CGUIInfoLabel &controllerAddress)KODI::GAME::CGUIGameController
SetControllerDiffuse(const GUILIB::GUIINFO::CGUIInfoColor &color)KODI::GAME::CGUIGameController
SetControllerID(const GUILIB::GUIINFO::CGUIInfoLabel &controllerId)KODI::GAME::CGUIGameController
SetControlStats(GUICONTROLSTATS *controlStats)CGUIControlinline
SetCrossFade(unsigned int time)CGUIImage
SetEnableCondition(const std::string &expression)CGUIControl
SetEnabled(bool bEnable)CGUIControlvirtual
SetFileName(const std::string &strFileName, bool setConstant=false, const bool useCache=true)CGUIImagevirtual
SetFocus(bool focus)CGUIControlvirtual
SetHeight(float height) overrideCGUIImagevirtual
SetHitRect(const CRect &rect, const KODI::UTILS::COLOR::Color &color)CGUIControlvirtual
SetID(int id)CGUIControlinlinevirtual
SetInfo(const KODI::GUILIB::GUIINFO::CGUIInfoLabel &info)CGUIImagevirtual
SetInitialVisibility()CGUIControlvirtual
SetInvalid() overrideCGUIImagevirtual
SetParentControl(CGUIControl *control)CGUIControlinline
SetPeripheralLocation(const GUILIB::GUIINFO::CGUIInfoLabel &peripheralLocation)KODI::GAME::CGUIGameController
SetPortAddress(const GUILIB::GUIINFO::CGUIInfoLabel &portAddress)KODI::GAME::CGUIGameController
SetPosition(float posX, float posY) overrideCGUIImagevirtual
SetPulseOnSelect(bool pulse)CGUIControlinlinevirtual
SetPushUpdates(bool pushUpdates)CGUIControlinlinevirtual
SetStereoFactor(const float &factor)CGUIControlvirtual
SetVisible(bool bVisible, bool setVisState=false)CGUIControlvirtual
SetVisibleCondition(const std::string &expression, const std::string &allowHiddenFocus="")CGUIControl
SetWidth(float width) overrideCGUIImagevirtual
UnfocusFromPoint(const CPoint &point)CGUIControlvirtual
UpdateColors(const CGUIListItem *item)CGUIControlprotectedvirtual
UpdateControlStats()CGUIControlvirtual
UpdateDiffuseColor(const CGUIListItem *item)CGUIImageprotected
UpdateInfo(const CGUIListItem *item=nullptr) overrideKODI::GAME::CGUIGameControllervirtual
UpdateStates(ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState)CGUIControlprotected
UpdateVisibility(const CGUIListItem *item=NULL) overrideCGUIImagevirtual
VISIBLE enum valueCGUIControl
~CGUIControl(void)CGUIControlvirtual
~CGUIGameController() override=defaultKODI::GAME::CGUIGameController
~CGUIImage(void) overrideCGUIImage