ActionMap typedef | CGUIControl | |
ActivateController(const std::string &controllerId) | KODI::GAME::CGUIGameController | |
ActivateController(const ControllerPtr &controller) | KODI::GAME::CGUIGameController | |
AllocateOnDemand() | CGUIImage | protectedvirtual |
AllocResources() override | CGUIImage | virtual |
ALWAYS enum value | CGUIControl | |
Animate(unsigned int currentTime) | CGUIControl | protectedvirtual |
AssignDepth() | CGUIControl | virtual |
CalcRenderRegion() const override | CGUIImage | virtual |
CanFocus() const override | CGUIImage | virtual |
CanFocusFromPoint(const CPoint &point) const | CGUIControl | protectedvirtual |
CGUIControl() | CGUIControl | |
CGUIControl(int parentID, int controlID, float posX, float posY, float width, float height) | CGUIControl | |
CGUIControl(const CGUIControl &) | CGUIControl | |
CGUIGameController(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &texture) | KODI::GAME::CGUIGameController | |
CGUIGameController(const CGUIGameController &from) | KODI::GAME::CGUIGameController | |
CGUIImage(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &texture) | CGUIImage | |
CGUIImage(const CGUIImage &left) | CGUIImage | |
CheckAnimation(ANIMATION_TYPE animType) | CGUIControl | protectedvirtual |
Clone() const override | KODI::GAME::CGUIGameController | virtual |
ControlType | CGUIControl | protected |
DELAYED enum value | CGUIControl | |
DIRTY_STATE_CHILD | CGUIControl | protectedstatic |
DIRTY_STATE_CONTROL | CGUIControl | protectedstatic |
DoProcess(unsigned int currentTime, CDirtyRegionList &dirtyregions) override | KODI::GAME::CGUIGameController | virtual |
DoRender() | CGUIControl | virtual |
DynamicResourceAlloc(bool bOnOff) override | CGUIImage | virtual |
FOCUS enum value | CGUIControl | |
FreeResources(bool immediately=false) override | CGUIImage | virtual |
FreeResourcesButNotAnims() | CGUIImage | protected |
FreeTextures(bool immediately=false) | CGUIImage | protectedvirtual |
GetAction(int actionID) const | CGUIControl | |
GetAnimation(ANIMATION_TYPE type, bool checkConditions=true) | CGUIControl | |
GetAnimations() const | CGUIControl | inline |
GetCondition(int condition, int data) const | CGUIControl | inlinevirtual |
GetControl(int id, std::vector< CGUIControl * > *idCollector=nullptr) | CGUIControl | virtual |
GetControlType() const | CGUIControl | inline |
GetDescription() const override | CGUIImage | virtual |
GetDescriptionByIndex(int index) const | CGUIControl | inlinevirtual |
GetFadeLevel(unsigned int time) const | CGUIImage | protected |
GetFallback(const std::string ¤tName) | CGUIImage | protected |
GetFileName() const | CGUIImage | |
GetHeight() const | CGUIControl | virtual |
GetID(void) const | CGUIControl | virtual |
GetParentControl(void) const | CGUIControl | inline |
GetParentID() const | CGUIControl | |
GetPeripheralLocation() | KODI::GAME::CGUIGameController | |
GetPortAddress() | KODI::GAME::CGUIGameController | |
GetPosition() const | CGUIControl | inlineprotectedvirtual |
GetRenderPosition() const | CGUIControl | |
GetRenderRegion() const | CGUIControl | inline |
GetTextureHeight() const | CGUIImage | |
GetTextureWidth() const | CGUIImage | |
GetWidth() const | CGUIControl | virtual |
GetXPosition() const | CGUIControl | virtual |
GetYPosition() const | CGUIControl | virtual |
GUICONTAINER_EPGGRID enum value | CGUIControl | |
GUICONTAINER_FIXEDLIST enum value | CGUIControl | |
GUICONTAINER_LIST enum value | CGUIControl | |
GUICONTAINER_PANEL enum value | CGUIControl | |
GUICONTAINER_WRAPLIST enum value | CGUIControl | |
GUICONTROL_BORDEREDIMAGE enum value | CGUIControl | |
GUICONTROL_BUTTON enum value | CGUIControl | |
GUICONTROL_COLORBUTTON enum value | CGUIControl | |
GUICONTROL_EDIT enum value | CGUIControl | |
GUICONTROL_FADELABEL enum value | CGUIControl | |
GUICONTROL_GAME enum value | CGUIControl | |
GUICONTROL_GAMECONTROLLER enum value | CGUIControl | |
GUICONTROL_GAMECONTROLLERLIST enum value | CGUIControl | |
GUICONTROL_GROUP enum value | CGUIControl | |
GUICONTROL_GROUPLIST enum value | CGUIControl | |
GUICONTROL_IMAGE enum value | CGUIControl | |
GUICONTROL_LABEL enum value | CGUIControl | |
GUICONTROL_LISTGROUP enum value | CGUIControl | |
GUICONTROL_LISTLABEL enum value | CGUIControl | |
GUICONTROL_MOVER enum value | CGUIControl | |
GUICONTROL_MULTI_IMAGE enum value | CGUIControl | |
GUICONTROL_PROGRESS enum value | CGUIControl | |
GUICONTROL_RADIO enum value | CGUIControl | |
GUICONTROL_RANGES enum value | CGUIControl | |
GUICONTROL_RENDERADDON enum value | CGUIControl | |
GUICONTROL_RESIZE enum value | CGUIControl | |
GUICONTROL_RSS enum value | CGUIControl | |
GUICONTROL_SCROLLBAR enum value | CGUIControl | |
GUICONTROL_SETTINGS_SLIDER enum value | CGUIControl | |
GUICONTROL_SLIDER enum value | CGUIControl | |
GUICONTROL_SPIN enum value | CGUIControl | |
GUICONTROL_SPINEX enum value | CGUIControl | |
GUICONTROL_TEXTBOX enum value | CGUIControl | |
GUICONTROL_TOGGLEBUTTON enum value | CGUIControl | |
GUICONTROL_UNKNOWN enum value | CGUIControl | |
GUICONTROL_VIDEO enum value | CGUIControl | |
GUICONTROL_VISUALISATION enum value | CGUIControl | |
GUICONTROLTYPES enum name | CGUIControl | |
GUISCROLLVALUE enum name | CGUIControl | |
GUIVISIBLE enum name | CGUIControl | |
HasAnimation(ANIMATION_TYPE anim) | CGUIControl | virtual |
HasFocus() const | CGUIControl | virtual |
HasProcessed() const | CGUIControl | inline |
HasVisibleCondition() const | CGUIControl | inline |
HIDDEN enum value | CGUIControl | |
HitTest(const CPoint &point) const | CGUIControl | virtual |
IsAnimating(ANIMATION_TYPE anim) | CGUIControl | virtual |
IsContainer() const | CGUIControl | inlinevirtual |
IsControlDirty() const | CGUIControl | inline |
IsControlRenderable() | CGUIControl | |
IsDisabled() const | CGUIControl | virtual |
IsDynamicallyAllocated() override | CGUIImage | inlinevirtual |
IsGroup() const | CGUIControl | inlinevirtual |
IsVisible() const | CGUIControl | virtual |
IsVisibleFromSkin() const | CGUIControl | inline |
m_actions | CGUIControl | protected |
m_allowHiddenFocus | CGUIControl | protected |
m_animations | CGUIControl | protected |
m_bAllocated | CGUIControl | protected |
m_bDynamicResourceAlloc | CGUIImage | protected |
m_bHasFocus | CGUIControl | protected |
m_bInvalidated | CGUIControl | protected |
m_cachedTransform | CGUIControl | protected |
m_camera | CGUIControl | protected |
m_controlDirtyState | CGUIControl | protected |
m_controlID | CGUIControl | protected |
m_controlStats | CGUIControl | protected |
m_crossFadeTime | CGUIImage | protected |
m_currentFadeTime | CGUIImage | protected |
m_currentFallback | CGUIImage | protected |
m_diffuseColor | CGUIControl | protected |
m_enableCondition | CGUIControl | protected |
m_enabled | CGUIControl | protected |
m_forceHidden | CGUIControl | protected |
m_hasCamera | CGUIControl | protected |
m_hasNewStagingTexture | CGUIImage | protected |
m_hasProcessed | CGUIControl | protected |
m_height | CGUIControl | protected |
m_hitColor | CGUIControl | protected |
m_hitRect | CGUIControl | protected |
m_image | CGUIImage | protected |
m_info | CGUIImage | protected |
m_isCulled | CGUIControl | protected |
m_isTransitioning | CGUIImage | protected |
m_lastRenderTime | CGUIImage | protected |
m_nameCurrent | CGUIImage | protected |
m_nameNext | CGUIImage | protected |
m_nameStaging | CGUIImage | protected |
m_parentControl | CGUIControl | protected |
m_parentID | CGUIControl | protected |
m_posX | CGUIControl | protected |
m_posY | CGUIControl | protected |
m_pulseOnSelect | CGUIControl | protected |
m_pushedUpdates | CGUIControl | protected |
m_renderRegion | CGUIControl | protected |
m_stereo | CGUIControl | protected |
m_textureCurrent | CGUIImage | protected |
m_textureNext | CGUIImage | protected |
m_transform | CGUIControl | protected |
m_visible | CGUIControl | protected |
m_visibleCondition | CGUIControl | protected |
m_visibleFromSkinCondition | CGUIControl | protected |
m_width | CGUIControl | protected |
MarkDirtyRegion(const unsigned int dirtyState=DIRTY_STATE_CONTROL) | CGUIControl | |
Navigate(int direction) const | CGUIControl | |
NEVER enum value | CGUIControl | |
OnAction(const CAction &action) override | CGUIImage | virtual |
OnBack() | CGUIControl | virtual |
OnDown() | CGUIControl | virtual |
OnFocus() | CGUIControl | inlinevirtual |
OnInfo() | CGUIControl | virtual |
OnLeft() | CGUIControl | virtual |
OnMessage(CGUIMessage &message) override | CGUIImage | virtual |
OnMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event) | CGUIControl | inlinevirtual |
OnMouseOver(const CPoint &point) | CGUIControl | protectedvirtual |
OnNextControl() | CGUIControl | virtual |
OnPrevControl() | CGUIControl | virtual |
OnRight() | CGUIControl | virtual |
OnUnFocus() | CGUIControl | inlinevirtual |
OnUp() | CGUIControl | virtual |
Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override | CGUIImage | virtual |
ProcessAllocation() | CGUIImage | protected |
ProcessFadingTransition(unsigned int currentTime) | CGUIImage | protected |
ProcessInstantTransition(unsigned int currentTime) | CGUIImage | protected |
ProcessNoTransition(unsigned int currentTime) | CGUIImage | protected |
ProcessState() | CGUIImage | protected |
QueueAnimation(ANIMATION_TYPE anim) | CGUIControl | virtual |
Render() override | CGUIImage | virtual |
RenderEx() | CGUIControl | inlinevirtual |
ResetAnimation(ANIMATION_TYPE type) | CGUIControl | virtual |
ResetAnimations() | CGUIControl | virtual |
SaveStates(std::vector< CControlState > &states) | CGUIControl | virtual |
SendMouseEvent(const CPoint &point, const KODI::MOUSE::CMouseEvent &event) | CGUIControl | virtual |
SendWindowMessage(CGUIMessage &message) const | CGUIControl | protected |
SetAction(int actionID, const CGUIAction &action, bool replace=true) | CGUIControl | |
SetActions(const ActionMap &actions) | CGUIControl | |
SetAnimations(const std::vector< CAnimation > &animations) | CGUIControl | |
SetAspectRatio(const CAspectRatio &aspect) | CGUIImage | virtual |
SetCamera(const CPoint &camera) | CGUIControl | virtual |
SetColorDiffuse(const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) | CGUIControl | |
SetControllerAddress(const GUILIB::GUIINFO::CGUIInfoLabel &controllerAddress) | KODI::GAME::CGUIGameController | |
SetControllerDiffuse(const GUILIB::GUIINFO::CGUIInfoColor &color) | KODI::GAME::CGUIGameController | |
SetControllerID(const GUILIB::GUIINFO::CGUIInfoLabel &controllerId) | KODI::GAME::CGUIGameController | |
SetControlStats(GUICONTROLSTATS *controlStats) | CGUIControl | inline |
SetCrossFade(unsigned int time) | CGUIImage | |
SetEnableCondition(const std::string &expression) | CGUIControl | |
SetEnabled(bool bEnable) | CGUIControl | virtual |
SetFileName(const std::string &strFileName, bool setConstant=false, const bool useCache=true) | CGUIImage | virtual |
SetFocus(bool focus) | CGUIControl | virtual |
SetHeight(float height) override | CGUIImage | virtual |
SetHitRect(const CRect &rect, const KODI::UTILS::COLOR::Color &color) | CGUIControl | virtual |
SetID(int id) | CGUIControl | inlinevirtual |
SetInfo(const KODI::GUILIB::GUIINFO::CGUIInfoLabel &info) | CGUIImage | virtual |
SetInitialVisibility() | CGUIControl | virtual |
SetInvalid() override | CGUIImage | virtual |
SetParentControl(CGUIControl *control) | CGUIControl | inline |
SetPeripheralLocation(const GUILIB::GUIINFO::CGUIInfoLabel &peripheralLocation) | KODI::GAME::CGUIGameController | |
SetPortAddress(const GUILIB::GUIINFO::CGUIInfoLabel &portAddress) | KODI::GAME::CGUIGameController | |
SetPosition(float posX, float posY) override | CGUIImage | virtual |
SetPulseOnSelect(bool pulse) | CGUIControl | inlinevirtual |
SetPushUpdates(bool pushUpdates) | CGUIControl | inlinevirtual |
SetStereoFactor(const float &factor) | CGUIControl | virtual |
SetVisible(bool bVisible, bool setVisState=false) | CGUIControl | virtual |
SetVisibleCondition(const std::string &expression, const std::string &allowHiddenFocus="") | CGUIControl | |
SetWidth(float width) override | CGUIImage | virtual |
UnfocusFromPoint(const CPoint &point) | CGUIControl | virtual |
UpdateColors(const CGUIListItem *item) | CGUIControl | protectedvirtual |
UpdateControlStats() | CGUIControl | virtual |
UpdateDiffuseColor(const CGUIListItem *item) | CGUIImage | protected |
UpdateInfo(const CGUIListItem *item=nullptr) override | KODI::GAME::CGUIGameController | virtual |
UpdateStates(ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) | CGUIControl | protected |
UpdateVisibility(const CGUIListItem *item=NULL) override | CGUIImage | virtual |
VISIBLE enum value | CGUIControl | |
~CGUIControl(void) | CGUIControl | virtual |
~CGUIGameController() override=default | KODI::GAME::CGUIGameController | |
~CGUIImage(void) override | CGUIImage | |