Kodi Development 22.0
for Binary and Script based Add-Ons
 
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video_shader_pass

Public Attributes

char * alias
 Aliased pass name.
 
fbo_scale fbo
 FBO parameters.
 
SHADER_FILTER_TYPE filter
 Defines how the result of this pass will be filtered.
 
char * fragment_source
 The fragment shader source, if separate from the vertex source, or NULL otherwise.
 
unsigned frame_count_mod
 Frame count mod.
 
bool mipmap
 Mipmapping.
 
char * source_path
 Path to the shader pass source.
 
char * vertex_source
 The vertex shader source.
 
SHADER_WRAP_TYPE wrap
 Wrapping mode.
 

Member Data Documentation

◆ source_path

char* source_path

Path to the shader pass source.

◆ vertex_source

char* vertex_source

The vertex shader source.

◆ fragment_source

char* fragment_source

The fragment shader source, if separate from the vertex source, or NULL otherwise.

◆ fbo

fbo_scale fbo

FBO parameters.

◆ filter

SHADER_FILTER_TYPE filter

Defines how the result of this pass will be filtered.

Todo
Define behavior for unspecified filter

◆ wrap

SHADER_WRAP_TYPE wrap

Wrapping mode.

◆ frame_count_mod

unsigned frame_count_mod

Frame count mod.

◆ mipmap

bool mipmap

Mipmapping.

◆ alias

char* alias

Aliased pass name.


The documentation for this struct was generated from the following file: