Kodi Development 22.0
for Binary and Script based Add-Ons
 
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AddonProps_Game

Game properties. More...

Detailed Description

Game properties.

Not to be used outside this header.

Public Attributes

unsigned int extension_count
 Number of extensions provided.
 
const char ** extensions
 The extensions in the <extensions> property from addon.xml.
 
const char * game_client_dll_path
 The path of the game client being loaded.
 
const char * profile_directory
 The writable directory of the frontend.
 
unsigned int proxy_dll_count
 Number of proxy DLL paths provided.
 
const char ** proxy_dll_paths
 Paths to proxy DLLs used to load the game client.
 
const char ** resource_directories
 The "system" directories of the frontend.
 
unsigned int resource_directory_count
 Number of resource directories provided.
 
bool supports_vfs
 The value of the <supports_vfs> property from addon.xml.
 

Member Data Documentation

◆ game_client_dll_path

const char* game_client_dll_path

The path of the game client being loaded.

◆ proxy_dll_paths

const char** proxy_dll_paths

Paths to proxy DLLs used to load the game client.

◆ proxy_dll_count

unsigned int proxy_dll_count

Number of proxy DLL paths provided.

◆ resource_directories

const char** resource_directories

The "system" directories of the frontend.

These directories can be used to store system-specific ROMs such as BIOSes, configuration data, etc.

◆ resource_directory_count

unsigned int resource_directory_count

Number of resource directories provided.

◆ profile_directory

const char* profile_directory

The writable directory of the frontend.

This directory can be used to store SRAM, memory cards, high scores, etc.

◆ supports_vfs

bool supports_vfs

The value of the <supports_vfs> property from addon.xml.

◆ extensions

const char** extensions

The extensions in the <extensions> property from addon.xml.

◆ extension_count

unsigned int extension_count

Number of extensions provided.


The documentation for this struct was generated from the following file: