#include <EventServer.h>
◆ CEventServer()
| CEventServer::CEventServer |
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◆ ~CEventServer()
| EVENTSERVER::CEventServer::~CEventServer |
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overridedefault |
◆ Cleanup()
| void CEventServer::Cleanup |
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protected |
◆ ExecuteNextAction()
| bool CEventServer::ExecuteNextAction |
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◆ GetButtonCode()
| unsigned int CEventServer::GetButtonCode |
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std::string & | strMapName, |
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bool & | isAxis, |
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float & | amount, |
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bool & | isJoystick ) |
◆ GetInstance()
◆ GetMousePos()
| bool CEventServer::GetMousePos |
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float & | x, |
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float & | y ) |
◆ GetNumberOfClients()
| int CEventServer::GetNumberOfClients |
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◆ Process()
◆ ProcessEvents()
| void CEventServer::ProcessEvents |
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protected |
◆ ProcessPacket()
◆ RefreshClients()
| void CEventServer::RefreshClients |
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protected |
◆ RefreshSettings()
| void EVENTSERVER::CEventServer::RefreshSettings |
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inline |
◆ RemoveInstance()
| void CEventServer::RemoveInstance |
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static |
◆ Run()
| void CEventServer::Run |
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protected |
◆ Running()
| bool EVENTSERVER::CEventServer::Running |
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inline |
◆ StartServer()
| void CEventServer::StartServer |
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◆ StopServer()
| void CEventServer::StopServer |
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bool | bWait | ) |
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◆ m_bRefreshSettings
| bool EVENTSERVER::CEventServer::m_bRefreshSettings |
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protected |
◆ m_bRunning
| std::atomic<bool> EVENTSERVER::CEventServer::m_bRunning = false |
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protected |
◆ m_clients
◆ m_critSection
| CCriticalSection EVENTSERVER::CEventServer::m_critSection |
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protected |
◆ m_iListenTimeout
| int EVENTSERVER::CEventServer::m_iListenTimeout |
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protected |
◆ m_iMaxClients
| int EVENTSERVER::CEventServer::m_iMaxClients |
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protected |
◆ m_iPort
| int EVENTSERVER::CEventServer::m_iPort |
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protected |
◆ m_pInstance
◆ m_pPacketBuffer
| std::vector<uint8_t> EVENTSERVER::CEventServer::m_pPacketBuffer |
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protected |
◆ m_pSocket
The documentation for this class was generated from the following files: