#include <ActiveAE.h>
◆ ac3passthrough
bool ActiveAE::AudioSettings::ac3passthrough |
◆ ac3transcode
bool ActiveAE::AudioSettings::ac3transcode |
◆ atempoThreshold
double ActiveAE::AudioSettings::atempoThreshold |
◆ channels
int ActiveAE::AudioSettings::channels |
◆ config
int ActiveAE::AudioSettings::config |
◆ device
std::string ActiveAE::AudioSettings::device |
◆ driver
std::string ActiveAE::AudioSettings::driver |
◆ dtshdpassthrough
bool ActiveAE::AudioSettings::dtshdpassthrough |
◆ dtspassthrough
bool ActiveAE::AudioSettings::dtspassthrough |
◆ eac3passthrough
bool ActiveAE::AudioSettings::eac3passthrough |
◆ guisoundmode
int ActiveAE::AudioSettings::guisoundmode |
◆ mixSubLevel
float ActiveAE::AudioSettings::mixSubLevel |
◆ normalizelevels
bool ActiveAE::AudioSettings::normalizelevels |
◆ passthrough
bool ActiveAE::AudioSettings::passthrough |
◆ passthroughdevice
std::string ActiveAE::AudioSettings::passthroughdevice |
◆ resampleQuality
AEQuality ActiveAE::AudioSettings::resampleQuality |
◆ samplerate
unsigned int ActiveAE::AudioSettings::samplerate |
◆ silenceTimeoutMinutes
int ActiveAE::AudioSettings::silenceTimeoutMinutes |
◆ stereoupmix
bool ActiveAE::AudioSettings::stereoupmix |
◆ streamNoise
bool ActiveAE::AudioSettings::streamNoise |
◆ truehdpassthrough
bool ActiveAE::AudioSettings::truehdpassthrough |
◆ usesdtscorefallback
bool ActiveAE::AudioSettings::usesdtscorefallback |
The documentation for this struct was generated from the following file: