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    Kodi Documentation 22.0
    
   Kodi is an open source media player and entertainment hub. 
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This is the complete list of members for kodi::addon::CInstanceGame, including all inherited members.
| CheatReset() | kodi::addon::CInstanceGame | inlinevirtual | 
| CheckInstanceSettingBoolean(const std::string &settingName, bool &settingValue) | kodi::addon::IAddonInstance | inline | 
| CheckInstanceSettingEnum(const std::string &settingName, enumType &settingValue) | kodi::addon::IAddonInstance | inline | 
| CheckInstanceSettingFloat(const std::string &settingName, float &settingValue) | kodi::addon::IAddonInstance | inline | 
| CheckInstanceSettingInt(const std::string &settingName, int &settingValue) | kodi::addon::IAddonInstance | inline | 
| CheckInstanceSettingString(const std::string &settingName, std::string &settingValue) | kodi::addon::IAddonInstance | inline | 
| CInstanceGame() | kodi::addon::CInstanceGame | inline | 
| CloseGame(void) | kodi::addon::CInstanceGame | inline | 
| ConnectController(bool connect, const std::string &port_address, const std::string &controller_id) | kodi::addon::CInstanceGame | inlinevirtual | 
| CreateInstance(const kodi::addon::IInstanceInfo &instance, KODI_ADDON_INSTANCE_HDL &hdl) | kodi::addon::IAddonInstance | inlinevirtual | 
| Deserialize(const uint8_t *data, size_t size) | kodi::addon::CInstanceGame | inlinevirtual | 
| EnableHardwareRendering(const game_hw_rendering_properties &properties) | kodi::addon::CInstanceGame | inline | 
| EnableKeyboard(bool enable, const std::string &controller_id) | kodi::addon::CInstanceGame | inlinevirtual | 
| EnableMouse(bool enable, const std::string &controller_id) | kodi::addon::CInstanceGame | inlinevirtual | 
| Extensions(std::vector< std::string > &extensions) | kodi::addon::CInstanceGame | inline | 
| FreeTopology(game_input_topology *topology) | kodi::addon::CInstanceGame | inlinevirtual | 
| GameClientDllPath() const | kodi::addon::CInstanceGame | inline | 
| GetGameTiming(game_system_timing &timing_info) | kodi::addon::CInstanceGame | inlinevirtual | 
| GetInstanceAPIVersion() const | kodi::addon::IAddonInstance | inline | 
| GetInstanceSettingBoolean(const std::string &settingName, bool defaultValue=false) | kodi::addon::IAddonInstance | inline | 
| GetInstanceSettingEnum(const std::string &settingName, enumType defaultValue=static_cast< enumType >(0)) | kodi::addon::IAddonInstance | inline | 
| GetInstanceSettingFloat(const std::string &settingName, float defaultValue=0.0f) | kodi::addon::IAddonInstance | inline | 
| GetInstanceSettingInt(const std::string &settingName, int defaultValue=0) | kodi::addon::IAddonInstance | inline | 
| GetInstanceSettingString(const std::string &settingName, const std::string &defaultValue="") | kodi::addon::IAddonInstance | inline | 
| GetInstanceUserPath(const std::string &append="") | kodi::addon::IAddonInstance | inline | 
| GetMemory(GAME_MEMORY type, uint8_t *&data, size_t &size) | kodi::addon::CInstanceGame | inlinevirtual | 
| GetRegion() | kodi::addon::CInstanceGame | inlinevirtual | 
| GetTopology() | kodi::addon::CInstanceGame | inlinevirtual | 
| HasFeature(const std::string &controller_id, const std::string &feature_name) | kodi::addon::CInstanceGame | inlinevirtual | 
| HwContextDestroy() | kodi::addon::CInstanceGame | inlinevirtual | 
| HwContextReset() | kodi::addon::CInstanceGame | inlinevirtual | 
| HwGetProcAddress(const char *sym) | kodi::addon::CInstanceGame | inline | 
| IAddonInstance(const kodi::addon::IInstanceInfo &instance) | kodi::addon::IAddonInstance | inlineexplicit | 
| InputEvent(const game_input_event &event) | kodi::addon::CInstanceGame | inlinevirtual | 
| IsInstanceSettingUsingDefault(const std::string &settingName) | kodi::addon::IAddonInstance | inline | 
| KodiInputEvent(const game_input_event &event) | kodi::addon::CInstanceGame | inline | 
| LoadGame(const std::string &url) | kodi::addon::CInstanceGame | inlinevirtual | 
| LoadGameSpecial(SPECIAL_GAME_TYPE type, const std::vector< std::string > &urls) | kodi::addon::CInstanceGame | inlinevirtual | 
| LoadStandalone() | kodi::addon::CInstanceGame | inlinevirtual | 
| ProfileDirectory() const | kodi::addon::CInstanceGame | inline | 
| ProxyDllPaths(std::vector< std::string > &paths) | kodi::addon::CInstanceGame | inline | 
| RCEnableRichPresence(const std::string &script) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCGenerateHashFromFile(std::string &hash, unsigned int consoleID, const std::string &filePath) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCGetGameIDUrl(std::string &url, const std::string &hash) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCGetPatchFileUrl(std::string &url, const std::string &username, const std::string &token, unsigned int gameID) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCGetRichPresenceEvaluation(std::string &evaluation, unsigned int consoleID) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCPostRichPresenceUrl(std::string &url, std::string &postData, const std::string &username, const std::string &token, unsigned int gameID, const std::string &richPresence) | kodi::addon::CInstanceGame | inlinevirtual | 
| RCResetRuntime() | kodi::addon::CInstanceGame | inlinevirtual | 
| RequiresGameLoop() | kodi::addon::CInstanceGame | inlinevirtual | 
| Reset() | kodi::addon::CInstanceGame | inlinevirtual | 
| ResourceDirectories(std::vector< std::string > &dirs) | kodi::addon::CInstanceGame | inline | 
| RunFrame() | kodi::addon::CInstanceGame | inlinevirtual | 
| Serialize(uint8_t *data, size_t size) | kodi::addon::CInstanceGame | inlinevirtual | 
| SerializeSize() | kodi::addon::CInstanceGame | inlinevirtual | 
| SetCheat(unsigned int index, bool enabled, const std::string &code) | kodi::addon::CInstanceGame | inlinevirtual | 
| SetControllerLayouts(const std::vector< kodi::addon::GameControllerLayout > &controllers) | kodi::addon::CInstanceGame | inlinevirtual | 
| SetInstanceSetting(const std::string &settingName, const kodi::addon::CSettingValue &settingValue) | kodi::addon::IAddonInstance | inlinevirtual | 
| SetInstanceSettingBoolean(const std::string &settingName, bool settingValue) | kodi::addon::IAddonInstance | inline | 
| SetInstanceSettingEnum(const std::string &settingName, enumType settingValue) | kodi::addon::IAddonInstance | inline | 
| SetInstanceSettingFloat(const std::string &settingName, float settingValue) | kodi::addon::IAddonInstance | inline | 
| SetInstanceSettingInt(const std::string &settingName, int settingValue) | kodi::addon::IAddonInstance | inline | 
| SetInstanceSettingString(const std::string &settingName, const std::string &settingValue) | kodi::addon::IAddonInstance | inline | 
| SupportsVFS() const | kodi::addon::CInstanceGame | inline | 
| UnloadGame() | kodi::addon::CInstanceGame | inlinevirtual | 
| ~CInstanceGame() override=default | kodi::addon::CInstanceGame | |
| ~IAddonInstance()=default | kodi::addon::IAddonInstance | virtual |