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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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Payload of the leaderboard attempt callbacks More...
#include <game.h>
Public Attributes | |
| unsigned int | id |
| Unique RetroAchievements ID of the leaderboard. | |
| const char * | title |
Title of the leaderboard, or NULL if unknown. | |
| const char * | description |
Description of what is being measured, or NULL | |
| const char * | value |
The value as it stands, already formatted for display, or NULL | |
Payload of the leaderboard attempt callbacks
A leaderboard is a scored challenge within a game - fastest lap, highest score on a level. The client watches memory for the conditions that start one, and either submits a value or gives up when it ends.
| const char* game_rc_leaderboard::description |
Description of what is being measured, or NULL
| unsigned int game_rc_leaderboard::id |
Unique RetroAchievements ID of the leaderboard.
| const char* game_rc_leaderboard::title |
Title of the leaderboard, or NULL if unknown.
| const char* game_rc_leaderboard::value |
The value as it stands, already formatted for display, or NULL
Leaderboards are scored in different units - seconds, points, frames - and the client formats the raw value accordingly, so this is shown as given rather than interpreted.