Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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CWinSystemIOS Member List

This is the complete list of members for CWinSystemIOS, including all inherited members.

ApplyStateBlock() overrideCRenderSystemGLESvirtual
BeginRender() overrideCWinSystemIOSvirtual
BindTextureUploadContext()CWinSystemBaseinlinevirtual
CalculateMaxTexturesize()CRenderSystemGLESprotected
CanDoWindowed() overrideCWinSystemIOSinlinevirtual
CaptureStateBlock() overrideCRenderSystemGLESvirtual
CenterWindow()CWinSystemBaseinlinevirtual
ClearBuffers(KODI::UTILS::COLOR::Color color) overrideCRenderSystemGLESvirtual
ClipRectToScissorRect(const CRect &rect) overrideCRenderSystemGLESvirtual
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) overrideCWinSystemIOSvirtual
CreateWinSystem()CWinSystemIOSstatic
CRenderSystemBase()CRenderSystemBase
CRenderSystemGLES()CRenderSystemGLES
CWinSystemBase()CWinSystemBase
CWinSystemIOS()CWinSystemIOS
DefaultRefreshRate(const std::vector< REFRESHRATE > &rates)CWinSystemBase
DeinitDisplayLink(void)CWinSystemIOS
DestroyRenderSystem() overrideCRenderSystemGLESvirtual
DestroyWindow() overrideCWinSystemIOSvirtual
DestroyWindowSystem() overrideCWinSystemIOSvirtual
DisableGUIShader()CRenderSystemGLES
DisplayHardwareScalingEnabled()CWinSystemBaseinlinevirtual
DriveRenderLoop()CWinSystemBase
EnableGUIShader(ShaderMethodGLES method)CRenderSystemGLES
EndRender() overrideCWinSystemIOSvirtual
FinishModeChange(RESOLUTION res)CWinSystemBaseinlinevirtual
FinishWindowResize(int newWidth, int newHeight)CWinSystemBaseinlinevirtual
ForceFullScreen(const RESOLUTION_INFO &resInfo)CWinSystemBaseinlinevirtual
GetBufferAge()CWinSystemBaseinlinevirtual
GetClipboardText(void)CWinSystemBasevirtual
GetConnectedOutputs() overrideCWinSystemIOSvirtual
GetDebugInfo()CWinSystemBaseinlinevirtual
GetDisplayHDRCapabilities() constCWinSystemBaseinlinevirtual
GetDisplayIndexFromSettings()CWinSystemIOS
GetDisplayLatency()CWinSystemBaseinlinevirtual
GetDitherSettings()CWinSystemBase
GetDPMSManager()CWinSystemBase
GetEAGLContextObj()CWinSystemIOS
GetFrameLatencyAdjustment()CWinSystemBaseinlinevirtual
GetGfxContext() constCWinSystemBasevirtual
GetGuiSdrPeakLuminance() constCWinSystemBaseinlinevirtual
GetHeight()CWinSystemBaseinline
GetHWContext()CWinSystemBaseinlinevirtual
GetMaxTextureSize() constCRenderSystemBaseinline
GetMinDXTPitch() constCRenderSystemBaseinline
GetName()CWinSystemBaseinlinevirtual
GetOSHDRStatus()CWinSystemBaseinlinevirtual
GetOSScreenSaver()CWinSystemBase
GetOSScreenSaverImpl()CWinSystemBaseinlineprotectedvirtual
GetRenderRenderer() constCRenderSystemBaseinline
GetRenderSystem() overrideCWinSystemIOSinlinevirtual
GetRenderVendor() constCRenderSystemBaseinline
GetRenderVersion(unsigned int &major, unsigned int &minor) constCRenderSystemBase
GetRenderVersionString() constCRenderSystemBaseinline
GetScreenId(const std::string &screen)CWinSystemBaseinlinevirtual
GetShaderPath(const std::string &filename) overrideCRenderSystemGLESvirtual
GetVideoSync(CVideoReferenceClock *clock) overrideCWinSystemIOSvirtual
GetViewPort(CRect &viewPort) overrideCRenderSystemGLESvirtual
GetWidth()CWinSystemBaseinline
GUIShaderGetBrightness()CRenderSystemGLES
GUIShaderGetClip()CRenderSystemGLES
GUIShaderGetCol()CRenderSystemGLES
GUIShaderGetContrast()CRenderSystemGLES
GUIShaderGetCoord0()CRenderSystemGLES
GUIShaderGetCoord0Matrix()CRenderSystemGLES
GUIShaderGetCoord1()CRenderSystemGLES
GUIShaderGetCoordStep()CRenderSystemGLES
GUIShaderGetDepth()CRenderSystemGLES
GUIShaderGetField()CRenderSystemGLES
GUIShaderGetMatrix()CRenderSystemGLES
GUIShaderGetModel()CRenderSystemGLES
GUIShaderGetPos()CRenderSystemGLES
GUIShaderGetStep()CRenderSystemGLES
GUIShaderGetUniCol()CRenderSystemGLES
HasCalibration(const RESOLUTION_INFO &resInfo)CWinSystemBaseinlinevirtual
HasContext()CWinSystemBaseinlinevirtual
HasCursor() overrideCWinSystemIOSvirtual
HasInertialGestures()CWinSystemBaseinlinevirtual
HasSystemSdrPeakLuminance()CWinSystemBaseinlinevirtual
Hide() overrideCWinSystemIOSvirtual
InitDisplayLink(CVideoSyncIos *syncImpl)CWinSystemIOS
InitialiseShaders()CRenderSystemGLES
InitRenderSystem() overrideCRenderSystemGLESvirtual
InitWindowSystem() overrideCWinSystemIOSvirtual
InvalidateColorBuffer() overrideCRenderSystemGLESvirtual
IsBackgrounded() constCWinSystemIOSinline
IsCreated()CWinSystemBaseinlinevirtual
IsExtSupported(const char *extension) const overrideCWinSystemIOSvirtual
IsFullScreen()CWinSystemBaseinline
IsHDRDisplay()CWinSystemBaseinlinevirtual
IsHDRDisplaySettingEnabled()CWinSystemBase
IsHighPrecisionProcessingSettingEnabled()CWinSystemBase
IsVideoSuperResolutionSettingEnabled()CWinSystemBase
m_bBlankOtherDisplayCWinSystemBaseprotected
m_bFullScreenCWinSystemBaseprotected
m_bIsBackgroundedCWinSystemIOSprotected
m_bRenderCreatedCRenderSystemBaseprotected
m_bVSyncCRenderSystemBaseprotected
m_bVsyncInitCRenderSystemGLESprotected
m_bWasFullScreenBeforeMinimizeCWinSystemIOSprotected
m_bWindowCreatedCWinSystemBaseprotected
m_dpmsCWinSystemBaseprotected
m_eglextCWinSystemIOSprotected
m_fRefreshRateCWinSystemBaseprotected
m_gfxContextCWinSystemBaseprotected
m_glViewCWinSystemIOSprotected
m_heightCRenderSystemGLESprotected
m_limitedColorRangeCRenderSystemBaseprotected
m_maxTextureSizeCRenderSystemBaseprotected
m_methodCRenderSystemGLESprotected
m_minDXTPitchCRenderSystemBaseprotected
m_nHeightCWinSystemBaseprotected
m_nLeftCWinSystemBaseprotected
m_nTopCWinSystemBaseprotected
m_nWidthCWinSystemBaseprotected
m_pShaderCRenderSystemGLESprotected
m_RenderExtensionsCRenderSystemGLESprotected
m_renderLoopClientsCWinSystemBaseprotected
m_renderLoopSectionCWinSystemBaseprotected
m_RenderRendererCRenderSystemBaseprotected
m_RenderVendorCRenderSystemBaseprotected
m_RenderVersionCRenderSystemBaseprotected
m_RenderVersionMajorCRenderSystemBaseprotected
m_RenderVersionMinorCRenderSystemBaseprotected
m_resourcesCWinSystemIOSprotected
m_resourceSectionCWinSystemIOSprotected
m_screenSaverManagerCWinSystemBaseprotected
m_splashImageCRenderSystemBaseprotected
m_splashMessageLayoutCRenderSystemBaseprotected
m_stereoModeCRenderSystemBaseprotected
m_stereoViewCRenderSystemBaseprotected
m_transferPQCRenderSystemBaseprotected
m_viewPortCRenderSystemGLESprotected
m_widthCRenderSystemGLESprotected
m_winEventsCWinSystemBaseprotected
m_WorkingContextCWinSystemIOSprotected
MessagePump() overrideCWinSystemIOSvirtual
Minimize() overrideCWinSystemIOSvirtual
MoveToScreen(unsigned int screenIdx)CWinSystemBaseinlinevirtual
MoveToTouchscreen()CWinSystemIOS
MoveWindow(int topLeft, int topRight)CWinSystemBaseinlinevirtual
NoOfBuffers()CWinSystemBasevirtual
NotifyAppActiveChange(bool bActivated) overrideCWinSystemIOSvirtual
NotifyAppFocusChange(bool bGaining)CWinSystemBaseinlinevirtual
OnAppFocusChange(bool focus)CWinSystemIOS
OnChangeScreen(unsigned int screenIdx)CWinSystemBaseinlinevirtual
OnMove(int x, int y)CWinSystemBaseinlinevirtual
PresentRender(bool rendered, bool videoLayer) overrideCRenderSystemGLESvirtual
PresentRenderImpl(bool rendered) overrideCWinSystemIOSprotectedvirtual
Project(float &x, float &y, float &z) overrideCRenderSystemGLESvirtual
RefreshRates(int width, int height, uint32_t dwFlags)CWinSystemBase
Register()CWinSystemIOSstatic
Register(IDispResource *resource) overrideCWinSystemIOSvirtual
RegisterRenderLoop(IRenderLoop *client)CWinSystemBase
ReleaseShaders()CRenderSystemGLES
ResetRenderSystem(int width, int height) overrideCRenderSystemGLESvirtual
ResetScissors() overrideCRenderSystemGLESvirtual
ResetVSync()CRenderSystemGLESinline
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) overrideCWinSystemIOSvirtual
Restore() overrideCWinSystemIOSvirtual
RestoreViewPort()CRenderSystemBaseinlinevirtual
ScissorsCanEffectClipping() overrideCRenderSystemGLESvirtual
ScreenResolutions(float refreshrate)CWinSystemBase
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) overrideCRenderSystemGLESvirtual
SetDepthCulling(DEPTH_CULLING culling) overrideCRenderSystemGLESvirtual
SetDirtyRegions(const CDirtyRegionList &dirtyRegionsList)CWinSystemBaseinlinevirtual
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) overrideCWinSystemIOSvirtual
SetHDR(const VideoPicture *videoPicture)CWinSystemBaseinlinevirtual
SetScissors(const CRect &rect) overrideCRenderSystemGLESvirtual
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view)CRenderSystemBaseinlinevirtual
SETTING_WINSYSTEM_IS_HDR_DISPLAYCWinSystemBasestatic
SetViewPort(const CRect &viewPort) overrideCRenderSystemGLESvirtual
SetVSync(bool vsync)CRenderSystemGLES
SetVSyncImpl(bool enable) overrideCWinSystemIOSinlineprotectedvirtual
SetWindowResolution(int width, int height)CWinSystemBase
Show(bool raise=true) overrideCWinSystemIOSvirtual
ShowOSMouse(bool show) overrideCWinSystemIOSinlinevirtual
ShowSplash(const std::string &message)CRenderSystemBasevirtual
SupportsNPOT(bool dxt) constCRenderSystemBasevirtual
SupportsScreenMove()CWinSystemBaseinlinevirtual
SupportsStereo(RENDER_STEREO_MODE mode) const overrideCRenderSystemGLESvirtual
SupportsVideoSuperResolution()CWinSystemBaseinlinevirtual
ToggleHDR()CWinSystemBaseinlinevirtual
UnbindTextureUploadContext()CWinSystemBaseinlinevirtual
Unregister(IDispResource *resource) overrideCWinSystemIOSvirtual
UnregisterRenderLoop(IRenderLoop *client)CWinSystemBase
UpdateDesktopResolution(RESOLUTION_INFO &newRes, const std::string &output, int width, int height, float refreshRate, uint32_t dwFlags)CWinSystemBaseprotected
UpdateDesktopResolution(RESOLUTION_INFO &newRes, const std::string &output, int width, int height, int screenWidth, int screenHeight, float refreshRate, uint32_t dwFlags)CWinSystemBaseprotected
UpdateDisplayHardwareScaling(const RESOLUTION_INFO &resInfo)CWinSystemBaseinlinevirtual
UpdateResolutions() overrideCWinSystemIOSvirtual
UseLimitedColor()CWinSystemBasevirtual
~CRenderSystemBase()CRenderSystemBasevirtual
~CRenderSystemGLES() override=defaultCRenderSystemGLES
~CWinSystemBase()CWinSystemBasevirtual
~CWinSystemIOS() overrideCWinSystemIOS