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    Kodi Documentation 22.0
    
   Kodi is an open source media player and entertainment hub. 
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#include <Game.h>
Public Attributes | |
| std::string | controller_id | 
| Controller identifier.   | |
| bool | provides_input {false} | 
| Provides input.   | |
| std::vector< std::string > | digital_buttons | 
| Digital buttons.   | |
| std::vector< std::string > | analog_buttons | 
| Analog buttons.   | |
| std::vector< std::string > | analog_sticks | 
| Analog sticks.   | |
| std::vector< std::string > | accelerometers | 
| Accelerometers.   | |
| std::vector< std::string > | keys | 
| Keys.   | |
| std::vector< std::string > | rel_pointers | 
| Relative pointers.   | |
| std::vector< std::string > | abs_pointers | 
| Absolute pointers.   | |
| std::vector< std::string > | motors | 
| Motors.   | |
| std::vector<std::string> kodi::addon::GameControllerLayout::abs_pointers | 
Absolute pointers.
| std::vector<std::string> kodi::addon::GameControllerLayout::accelerometers | 
Accelerometers.
| std::vector<std::string> kodi::addon::GameControllerLayout::analog_buttons | 
Analog buttons.
| std::vector<std::string> kodi::addon::GameControllerLayout::analog_sticks | 
Analog sticks.
| std::string kodi::addon::GameControllerLayout::controller_id | 
Controller identifier.
| std::vector<std::string> kodi::addon::GameControllerLayout::digital_buttons | 
Digital buttons.
| std::vector<std::string> kodi::addon::GameControllerLayout::keys | 
Keys.
| std::vector<std::string> kodi::addon::GameControllerLayout::motors | 
Motors.
| bool kodi::addon::GameControllerLayout::provides_input {false} | 
Provides input.
False for multitaps
| std::vector<std::string> kodi::addon::GameControllerLayout::rel_pointers | 
Relative pointers.