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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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#include "GUIWindowManager.h"
#include "GUIAudioManager.h"
#include "GUIDialog.h"
#include "GUIInfoManager.h"
#include "GUIPassword.h"
#include "GUITexture.h"
#include "ServiceBroker.h"
#include "WindowIDs.h"
#include "addons/Skin.h"
#include "addons/gui/GUIWindowAddonBrowser.h"
#include "addons/interfaces/gui/Window.h"
#include "application/Application.h"
#include "application/ApplicationComponents.h"
#include "application/ApplicationPlayer.h"
#include "events/windows/GUIWindowEventLog.h"
#include "favourites/GUIWindowFavourites.h"
#include "input/actions/Action.h"
#include "input/actions/ActionIDs.h"
#include "messaging/ApplicationMessenger.h"
#include "messaging/helpers/DialogHelper.h"
#include "music/dialogs/GUIDialogInfoProviderSettings.h"
#include "music/dialogs/GUIDialogMusicInfo.h"
#include "music/windows/GUIWindowMusicNav.h"
#include "music/windows/GUIWindowMusicPlaylist.h"
#include "music/windows/GUIWindowMusicPlaylistEditor.h"
#include "music/windows/GUIWindowVisualisation.h"
#include "pictures/GUIWindowPictures.h"
#include "pictures/GUIWindowSlideShow.h"
#include "profiles/windows/GUIWindowSettingsProfile.h"
#include "programs/GUIWindowPrograms.h"
#include "settings/AdvancedSettings.h"
#include "settings/SettingsComponent.h"
#include "settings/windows/GUIWindowSettings.h"
#include "settings/windows/GUIWindowSettingsCategory.h"
#include "settings/windows/GUIWindowSettingsScreenCalibration.h"
#include "threads/SingleLock.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
#include "utils/Variant.h"
#include "utils/log.h"
#include "video/dialogs/GUIDialogVideoInfo.h"
#include "video/dialogs/GUIDialogVideoManagerExtras.h"
#include "video/dialogs/GUIDialogVideoManagerVersions.h"
#include "video/dialogs/GUIDialogVideoOSD.h"
#include "video/windows/GUIWindowFullScreen.h"
#include "video/windows/GUIWindowVideoNav.h"
#include "video/windows/GUIWindowVideoPlaylist.h"
#include "weather/GUIWindowWeather.h"
#include "windows/GUIWindowDebugInfo.h"
#include "windows/GUIWindowFileManager.h"
#include "windows/GUIWindowHome.h"
#include "windows/GUIWindowLoginScreen.h"
#include "windows/GUIWindowPointer.h"
#include "windows/GUIWindowScreensaver.h"
#include "windows/GUIWindowScreensaverDim.h"
#include "windows/GUIWindowSplash.h"
#include "windows/GUIWindowStartup.h"
#include "windows/GUIWindowSystemInfo.h"
#include <mutex>
#include "music/dialogs/GUIDialogMusicOSD.h"
#include "music/dialogs/GUIDialogVisualisationPresetList.h"
#include "dialogs/GUIDialogTextViewer.h"
#include "network/GUIDialogNetworkSetup.h"
#include "dialogs/GUIDialogMediaSource.h"
#include "addons/gui/GUIDialogAddonInfo.h"
#include "addons/gui/GUIDialogAddonSettings.h"
#include "dialogs/GUIDialogBusy.h"
#include "dialogs/GUIDialogBusyNoCancel.h"
#include "dialogs/GUIDialogButtonMenu.h"
#include "dialogs/GUIDialogColorPicker.h"
#include "dialogs/GUIDialogContextMenu.h"
#include "dialogs/GUIDialogExtendedProgressBar.h"
#include "dialogs/GUIDialogGamepad.h"
#include "dialogs/GUIDialogKaiToast.h"
#include "dialogs/GUIDialogKeyboardGeneric.h"
#include "dialogs/GUIDialogKeyboardTouch.h"
#include "dialogs/GUIDialogNumeric.h"
#include "dialogs/GUIDialogOK.h"
#include "dialogs/GUIDialogPlayerControls.h"
#include "dialogs/GUIDialogPlayerProcessInfo.h"
#include "dialogs/GUIDialogProgress.h"
#include "dialogs/GUIDialogSeekBar.h"
#include "dialogs/GUIDialogSelect.h"
#include "dialogs/GUIDialogSmartPlaylistEditor.h"
#include "dialogs/GUIDialogSmartPlaylistRule.h"
#include "dialogs/GUIDialogSubMenu.h"
#include "dialogs/GUIDialogVolumeBar.h"
#include "dialogs/GUIDialogYesNo.h"
#include "music/dialogs/GUIDialogSongInfo.h"
#include "pictures/GUIDialogPictureInfo.h"
#include "profiles/dialogs/GUIDialogLockSettings.h"
#include "profiles/dialogs/GUIDialogProfileSettings.h"
#include "settings/dialogs/GUIDialogContentSettings.h"
#include "settings/dialogs/GUIDialogLibExportSettings.h"
#include "video/dialogs/GUIDialogAudioSettings.h"
#include "video/dialogs/GUIDialogSubtitleSettings.h"
#include "video/dialogs/GUIDialogVideoBookmarks.h"
#include "video/dialogs/GUIDialogVideoSettings.h"
#include "dialogs/GUIDialogSlider.h"
#include "pvr/dialogs/GUIDialogPVRChannelGuide.h"
#include "pvr/dialogs/GUIDialogPVRChannelManager.h"
#include "pvr/dialogs/GUIDialogPVRChannelsOSD.h"
#include "pvr/dialogs/GUIDialogPVRClientPriorities.h"
#include "pvr/dialogs/GUIDialogPVRGroupManager.h"
#include "pvr/dialogs/GUIDialogPVRGuideControls.h"
#include "pvr/dialogs/GUIDialogPVRGuideInfo.h"
#include "pvr/dialogs/GUIDialogPVRGuideSearch.h"
#include "pvr/dialogs/GUIDialogPVRRadioRDSInfo.h"
#include "pvr/dialogs/GUIDialogPVRRecordingInfo.h"
#include "pvr/dialogs/GUIDialogPVRRecordingSettings.h"
#include "pvr/dialogs/GUIDialogPVRTimerSettings.h"
#include "pvr/windows/GUIWindowPVRChannels.h"
#include "pvr/windows/GUIWindowPVRGuide.h"
#include "pvr/windows/GUIWindowPVRProviders.h"
#include "pvr/windows/GUIWindowPVRRecordings.h"
#include "pvr/windows/GUIWindowPVRSearch.h"
#include "pvr/windows/GUIWindowPVRTimerRules.h"
#include "pvr/windows/GUIWindowPVRTimers.h"
#include "video/dialogs/GUIDialogTeletext.h"
#include "dialogs/GUIDialogMediaFilter.h"
#include "video/dialogs/GUIDialogSubtitles.h"
#include "peripherals/dialogs/GUIDialogPeripherals.h"
#include "peripherals/dialogs/GUIDialogPeripheralSettings.h"
#include "cores/RetroPlayer/guiwindows/GameWindowFullScreen.h"
#include "games/agents/windows/GUIAgentWindow.h"
#include "games/controllers/windows/GUIControllerWindow.h"
#include "games/dialogs/osd/DialogGameAdvancedSettings.h"
#include "games/dialogs/osd/DialogGameOSD.h"
#include "games/dialogs/osd/DialogGameSaves.h"
#include "games/dialogs/osd/DialogGameStretchMode.h"
#include "games/dialogs/osd/DialogGameVideoFilter.h"
#include "games/dialogs/osd/DialogGameVideoRotation.h"
#include "games/dialogs/osd/DialogGameVolume.h"
#include "games/dialogs/osd/DialogInGameSaves.h"
#include "games/ports/windows/GUIPortWindow.h"
#include "games/windows/GUIWindowGames.h"
Functions | |
bool | RenderOrderSortFunction (CGUIWindow *first, CGUIWindow *second) |
bool RenderOrderSortFunction | ( | CGUIWindow * | first, |
CGUIWindow * | second ) |