Kodi Development 22.0
for Binary and Script based Add-Ons
 
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AddonToKodiFuncTable_kodi_gui_control_radio_button

Public Attributes

char *(* get_label )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle)
 
bool(* is_selected )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle)
 
void(* set_enabled )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool enabled)
 
void(* set_label )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, const char *text)
 
void(* set_selected )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool selected)
 
void(* set_visible )(KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool visible)
 

Member Data Documentation

◆ set_visible

void(* set_visible) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool visible)

◆ set_enabled

void(* set_enabled) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool enabled)

◆ set_label

void(* set_label) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, const char *text)

◆ get_label

char *(* get_label) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle)

◆ set_selected

void(* set_selected) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle, bool selected)

◆ is_selected

bool(* is_selected) (KODI_HANDLE kodiBase, KODI_GUI_CONTROL_HANDLE handle)

The documentation for this struct was generated from the following file: