Cheat operations
Cheat operation parts in interface:
Copy this to your project and extend with your parts or leave functions complete away where not used or supported.
◆ CheatReset()
◆ GetMemory()
Get a region of memory.
- Parameters
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| [in] | type | The type of memory to retrieve |
| [in] | data | Set to the region of memory; must remain valid until UnloadGame() is called |
| [in] | size | Set to the size of the region of memory |
- Returns
- The error, or GAME_ERROR_NO_ERROR if data was set to a valid buffer
◆ SetCheat()
| virtual GAME_ERROR SetCheat |
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unsigned int | index, |
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bool | enabled, |
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const std::string & | code ) |
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inlinevirtual |
Set a cheat code.
- Parameters
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| [in] | index | |
| [in] | enabled | |
| [in] | code | |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the cheat was set
◆ RCGenerateHashFromFile()
| virtual GAME_ERROR RCGenerateHashFromFile |
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std::string & | hash, |
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unsigned int | consoleID, |
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const std::string & | filePath ) |
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inlinevirtual |
Generates a RetroAchievements hash for a given game that can be used to identify the game by RetroAchievements.
- Parameters
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| [out] | hash | The generated hash of the file |
| [in] | consoleID | The console ID as it is defined by rcheevos for the console the ROM is made for |
| [in] | filePath | The path of the rom |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the hash was generated successfully
◆ RCGetGameIDUrl()
| virtual GAME_ERROR RCGetGameIDUrl |
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std::string & | url, |
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const std::string & | hash ) |
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inlinevirtual |
Gets a URL to the endpoint that returns the game ID.
- Parameters
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| [out] | url | The URL to GET the game ID |
| [in] | hash | The hash of the rom |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the URL was created
◆ RCGetPatchFileUrl()
| virtual GAME_ERROR RCGetPatchFileUrl |
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std::string & | url, |
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const std::string & | username, |
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const std::string & | token, |
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unsigned int | gameID ) |
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inlinevirtual |
Gets a URL to the endpoint that returns the patch file.
- Parameters
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| [out] | url | The URL to GET the game patch file |
| [in] | username | The RetroAchievements username of the user |
| [in] | token | The login token to RetroAchievements of the user |
| [in] | gameID | The ID of the game in RetroAchievements API |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the URL was created
◆ SetRetroAchievementsCredentials()
| virtual GAME_ERROR SetRetroAchievementsCredentials |
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const std::string & | username, |
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const std::string & | token ) |
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inlinevirtual |
Set the credentials of the RetroAchievements user.
- Parameters
-
| [in] | username | The RetroAchievements username of the user |
| [in] | token | The login token to RetroAchievements of the user |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the call was successful
◆ RCPostRichPresenceUrl()
| virtual GAME_ERROR RCPostRichPresenceUrl |
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std::string & | url, |
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std::string & | postData, |
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const std::string & | username, |
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const std::string & | token, |
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unsigned int | gameID, |
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const std::string & | richPresence ) |
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inlinevirtual |
Gets a URL to the endpoint that updates the rich presence in the user's RetroAchievements profile.
- Parameters
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| [out] | url | The URL to POST the rich presence to RetroAchievements |
| [out] | postData | The post data of the request |
| [in] | username | The RetroAchievements username of the user |
| [in] | token | The login token to RetroAchievements of the user |
| [in] | gameID | The ID of the game in RetroAchievements API |
| [in] | richPresence | The rich presence evaluation to POST |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the URL and post data were created
◆ RCEnableRichPresence()
| virtual GAME_ERROR RCEnableRichPresence |
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const std::string & | script | ) |
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inlinevirtual |
Enables rich presence.
- Parameters
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| [in] | script | The rich presence script from RetroAchievements |
- Returns
- The error, or GAME_ERROR_NO_ERROR if rich presence was enabled
◆ RCGetRichPresenceEvaluation()
| virtual GAME_ERROR RCGetRichPresenceEvaluation |
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std::string & | evaluation, |
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unsigned int | consoleID ) |
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inlinevirtual |
Gets the rich presence evaluation for the current frame. Rich presence must be enabled first or this will fail.
- Parameters
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| [out] | evaluation | The evaluation of what the player is doing in the game this frame |
| [in] | consoleID | The console ID as it is defined by rcheevos for the console the rom is made for |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the evaluation was created successfully
◆ ActivateAchievement()
| virtual GAME_ERROR ActivateAchievement |
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unsigned int | cheevoId, |
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const std::string & | memAddrExpression ) |
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inlinevirtual |
Activate an achievement.
- Parameters
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| [in] | cheevoId | The achievement ID |
| [in] | memAddrExpression | Achievement memory expression from patch data as a string |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the call was successful
◆ GetCheevoUrlId()
| virtual GAME_ERROR GetCheevoUrlId |
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const std::function< void(const std::string &achievementUrl, unsigned int cheevoId)> & | callback | ) |
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inlinevirtual |
Get triggered achievement URL and ID pairs.
- Parameters
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| [in] | callback | Callback invoked once per triggered achievement during this call. It may be called zero or more times before the function returns. Implementations must not retain/copy the callback for later use. The URL string reference is valid only for the callback invocation and must be copied if needed afterwards. |
- Returns
- The error, or GAME_ERROR_NO_ERROR if the call was successful
◆ RCResetRuntime()
Resets the runtime. Must be called each time a new rom is starting and when the savestate is changed.
- Returns
- The error, or GAME_ERROR_NO_ERROR if the runtime was reset successfully