Cheat operations
Cheat operation parts in interface:
Copy this to your project and extend with your parts or leave functions complete away where not used or supported.
◆ CheatReset()
◆ GetMemory()
Get a region of memory.
- Parameters
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[in] | type | The type of memory to retrieve |
[in] | data | Set to the region of memory; must remain valid until UnloadGame() is called |
[in] | size | Set to the size of the region of memory |
- Returns
- the error, or GAME_ERROR_NO_ERROR if data was set to a valid buffer
◆ SetCheat()
virtual GAME_ERROR SetCheat |
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unsigned int | index, |
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bool | enabled, |
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const std::string & | code ) |
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inlinevirtual |
Set a cheat code.
- Parameters
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[in] | index | |
[in] | enabled | |
[in] | code | |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the cheat was set
◆ RCGenerateHashFromFile()
virtual GAME_ERROR RCGenerateHashFromFile |
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std::string & | hash, |
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unsigned int | consoleID, |
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const std::string & | filePath ) |
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inlinevirtual |
Generates a RetroAchievements hash for a given game that can be used to identify the game by RetroAchievements.
- Parameters
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[out] | hash | The hash of the file. Its size must be >=33 characters |
[in] | consoleID | The console ID as it is defined by rcheevos for the console the ROM is made for |
[in] | filePath | The path of the rom |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the hash was generated successfully
◆ RCGetGameIDUrl()
virtual GAME_ERROR RCGetGameIDUrl |
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std::string & | url, |
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const std::string & | hash ) |
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inlinevirtual |
Gets a URL to the endpoint that returns the game ID.
- Parameters
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[out] | url | The URL to GET the game ID |
[in] | size | The size of the URL char array |
[in] | hash | The hash of the rom |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the URL was created
◆ RCGetPatchFileUrl()
virtual GAME_ERROR RCGetPatchFileUrl |
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std::string & | url, |
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const std::string & | username, |
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const std::string & | token, |
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unsigned int | gameID ) |
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inlinevirtual |
Gets a URL to the endpoint that returns the patch file.
- Parameters
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[out] | url | The URL to GET the game patch file |
[in] | size | The size of the URL char array |
[in] | username | The RetroAchievements username of the user |
[in] | token | The login token to RetroAchievements of the user |
[in] | gameID | The ID of the game in RetroAchievements API |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the URL was created
◆ RCPostRichPresenceUrl()
virtual GAME_ERROR RCPostRichPresenceUrl |
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std::string & | url, |
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std::string & | postData, |
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const std::string & | username, |
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const std::string & | token, |
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unsigned int | gameID, |
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const std::string & | richPresence ) |
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inlinevirtual |
Gets a URL to the endpoint that updates the rich presence in the user's RetroAchievements profile.
- Parameters
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[out] | url | The URL to POST the rich presence to RetroAchievements |
[in] | urlSize | The size of the URL char array |
[out] | postData | The post data of the request |
[in] | postSize | The size of the post data char array |
[in] | username | The RetroAchievements username of the user |
[in] | token | The login token to RetroAchievements of the user |
[in] | gameID | The ID of the game in RetroAchievements API |
[in] | richPresence | The rich presence evaluation to POST |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the URL and post data were created
◆ RCEnableRichPresence()
virtual GAME_ERROR RCEnableRichPresence |
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const std::string & | script | ) |
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inlinevirtual |
Enables rich presence.
- Parameters
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[in] | script | The rich presence script from RetroAchievements |
- Returns
- the error, or GAME_ERROR_NO_ERROR if rich presence was enabled
◆ RCGetRichPresenceEvaluation()
virtual GAME_ERROR RCGetRichPresenceEvaluation |
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std::string & | evaluation, |
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unsigned int | consoleID ) |
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inlinevirtual |
Gets the rich presence evaluation for the current frame. Rich presence must be enabled first or this will fail.
- Parameters
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[out] | evaluation | The evaluation of what the player is doing in the game this frame |
[in] | size | The size of the evaluation char pointer |
[in] | consoleID | The console ID as it is defined by rcheevos for the console the rom is made for |
- Returns
- the error, or GAME_ERROR_NO_ERROR if the evaluation was created successfully
◆ RCResetRuntime()
Resets the runtime. Must be called each time a new rom is starting and when the savestate is changed.
- Returns
- the error, or GAME_ERROR_NO_ERROR if the runtim was reseted successfully