CVertexShader.
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Inherits CShader.
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bool | Compile (const std::string &extraBegin="", const std::string &extraEnd="") override |
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void | Free () override |
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GLuint | Handle () override |
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bool | LoadSource (const std::string &file) |
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bool | OK () const |
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GLuint | m_vertexShader = 0 |
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bool | m_compiled = false |
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std::string | m_lastLog |
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std::string | m_source |
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◆ Free()
◆ Compile()
bool Compile |
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const std::string & | extraBegin = "", |
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const std::string & | extraEnd = "" ) |
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inlineoverridevirtual |
◆ Handle()
The documentation for this class was generated from the following file:
- /github/workspace/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/Shader.h