◆ BoundBuffer()
| static GLuint TestGLBufferObject::BoundBuffer |
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GLenum | binding | ) |
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inlinestaticprotected |
◆ BufferSize()
| static GLint TestGLBufferObject::BufferSize |
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GLenum | target | ) |
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inlinestaticprotected |
◆ SetUp()
| void TestGLBufferObject::SetUp |
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inlineoverrideprotected |
◆ TearDown()
| void TestGLBufferObject::TearDown |
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inlineoverrideprotected |
◆ m_context
| EGLContext TestGLBufferObject::m_context = EGL_NO_CONTEXT |
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protected |
◆ m_display
| EGLDisplay TestGLBufferObject::m_display = EGL_NO_DISPLAY |
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protected |
◆ m_surface
| EGLSurface TestGLBufferObject::m_surface = EGL_NO_SURFACE |
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protected |
The documentation for this class was generated from the following file: