◆ Result
◆ State
◆ AddPack()
| void TestGameClientCheats::AddPack |
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const std::string & | source, |
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const std::string & | system, |
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const std::string & | filename = "game.cht" ) |
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◆ Changed()
| void TestGameClientCheats::Changed |
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| ) |
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◆ ClientAccess()
| CCriticalSection & TestGameClientCheats::ClientAccess |
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◆ Discover()
| void TestGameClientCheats::Discover |
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std::vector< TestCheats::Source > | sources | ) |
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◆ RepositoryEventSource()
| auto & TestGameClientCheats::RepositoryEventSource |
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◆ ResourceInfo()
| std::shared_ptr< const ADDON::CAddonInfo > TestGameClientCheats::ResourceInfo |
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const std::string & | id, |
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const std::string & | name ) |
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◆ Select()
| bool TestGameClientCheats::Select |
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size_t | index | ) |
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◆ SetUp()
| void TestGameClientCheats::SetUp |
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| ) |
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inlineoverrideprotected |
◆ TearDown()
| void TestGameClientCheats::TearDown |
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inlineoverrideprotected |
◆ UpdateRepository()
| void TestGameClientCheats::UpdateRepository |
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inlineprotected |
◆ WritePack()
| void TestGameClientCheats::WritePack |
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const std::string & | contents | ) |
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◆ applied
| std::vector<std::string> TestGameClientCheats::applied |
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◆ cheats
| TestCheats* TestGameClientCheats::cheats {nullptr} |
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◆ client
| std::shared_ptr<CGameClient> TestGameClientCheats::client |
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◆ directory
| std::string TestGameClientCheats::directory |
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◆ file
◆ gui
| TestGUI TestGameClientCheats::gui |
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◆ resets
| int TestGameClientCheats::resets {0} |
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◆ supportsCheats
| bool TestGameClientCheats::supportsCheats {true} |
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The documentation for this class was generated from the following file: