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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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#include <cstddef>#include <cstdint>#include <memory>#include <utility>Classes | |
| class | KODI::RENDERING::CAPTURE::ICapturePixels |
| Consumer-thread access to a capture's pixels regardless of producer: a GL readback backs it with a heap buffer, a direct-to-plane capture with a mapped dma-buf. Lock/Unlock bound the read so producer resources stay alive. More... | |
| class | KODI::RENDERING::CAPTURE::CScopedCapturePixels |
| RAII Lock/Unlock around ICapturePixels for one consumer read. More... | |
| class | KODI::RENDERING::CAPTURE::CHeapCapturePixels |
| Pixels held in a plain heap buffer, the GL readback and Direct3D staging path. More... | |
Namespaces | |
| namespace | KODI |
| namespace | KODI::RENDERING |
| namespace | KODI::RENDERING::CAPTURE |
Functions | |
| const uint8_t * | KODI::RENDERING::CAPTURE::CaptureSrcRow0 (const uint8_t *base, int stride, unsigned int height) |