#include <VaapiEGL.h>
◆ GetTextureSize()
CSizeInt CVaapi2Texture::GetTextureSize |
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◆ GetTextureVU()
GLuint CVaapi2Texture::GetTextureVU |
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overridevirtual |
◆ GetTextureY()
GLuint CVaapi2Texture::GetTextureY |
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overridevirtual |
◆ Init()
◆ Map()
◆ TestInterop()
void CVaapi2Texture::TestInterop |
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VADisplay | vaDpy, |
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EGLDisplay | eglDisplay, |
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bool & | general, |
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bool & | deepColor ) |
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◆ TestInteropGeneral()
bool CVaapi2Texture::TestInteropGeneral |
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VADisplay | vaDpy, |
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EGLDisplay | eglDisplay ) |
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◆ Unmap()
void CVaapi2Texture::Unmap |
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overridevirtual |
The documentation for this class was generated from the following files: