#include <KeymapHandling.h>
◆ CKeymapHandling()
◆ ~CKeymapHandling()
CKeymapHandling::~CKeymapHandling |
( |
| ) |
|
|
override |
◆ GetInputReceiver()
◆ GetKeymap()
IKeymap * CKeymapHandling::GetKeymap |
( |
const std::string & | controllerId | ) |
const |
◆ Notify()
Process a message from an observable.
- Parameters
-
obs | The observable that sends the message. |
msg | The message. |
Implements Observer.
◆ UnregisterInputProvider()
void KODI::KEYMAP::CKeymapHandling::UnregisterInputProvider |
( |
| ) |
|
|
inline |
Unregister the input provider.
Call this if the input provider is invalidated, such as if a user disconnects a controller. This prevents accessing the invalidated input provider when keymaps are unloaded upon destruction.
The documentation for this class was generated from the following files: