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| void | SetUp () override |
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| void | TearDown () override |
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| std::string | AddSource (const std::string &name, const std::vector< uint8_t > &image) const |
| | Write an image as a local file.
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| std::string | AddStaleRow (const std::string &source, const std::string &extension) |
| | Add a database row for the image, without a hash, naming a cached file that isn't there.
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| std::string | WaitForCachedFile (const std::string &source) |
| | The cached file of an image, once it is there.
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◆ AddSource()
| std::string TestTextureCache::AddSource |
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const std::string & | name, |
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const std::vector< uint8_t > & | image ) const |
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inlineprotected |
Write an image as a local file.
◆ AddStaleRow()
| std::string TestTextureCache::AddStaleRow |
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const std::string & | source, |
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const std::string & | extension ) |
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inlineprotected |
Add a database row for the image, without a hash, naming a cached file that isn't there.
◆ SetUp()
| void TestTextureCache::SetUp |
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| ) |
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inlineoverrideprotected |
◆ TearDown()
| void TestTextureCache::TearDown |
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| ) |
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inlineoverrideprotected |
◆ WaitForCachedFile()
| std::string TestTextureCache::WaitForCachedFile |
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const std::string & | source | ) |
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inlineprotected |
The cached file of an image, once it is there.
◆ m_cache
◆ m_tempPath
| std::string TestTextureCache::m_tempPath |
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protected |
◆ m_winSystem
| CTestWinSystem TestTextureCache::m_winSystem |
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protected |
The documentation for this class was generated from the following file: