#include <RendererBase.h>
◆ operator==()
◆ brightness
| float CRendererBase::IntermediateState::brightness = 0.0f |
◆ bufferIndex
| int CRendererBase::IntermediateState::bufferIndex = -1 |
◆ contrast
| float CRendererBase::IntermediateState::contrast = 0.0f |
◆ destRect
| CRect CRendererBase::IntermediateState::destRect |
◆ flags
| unsigned CRendererBase::IntermediateState::flags = 0 |
◆ gamma
| float CRendererBase::IntermediateState::gamma = 0.0f |
◆ hue
| float CRendererBase::IntermediateState::hue = 0.0f |
◆ limitedColor
| bool CRendererBase::IntermediateState::limitedColor = false |
◆ lutLoading
| bool CRendererBase::IntermediateState::lutLoading = false |
◆ saturation
| float CRendererBase::IntermediateState::saturation = 0.0f |
◆ sourceRect
| CRect CRendererBase::IntermediateState::sourceRect |
◆ toneMapParam
| float CRendererBase::IntermediateState::toneMapParam = 0.0f |
The documentation for this struct was generated from the following file: