ActualRenderAsHDR() | CRendererBase | inlineprotected |
AddVideoPicture(const VideoPicture &picture, int index) | CRendererBase | |
CheckVideoParameters() | CRendererBase | protectedvirtual |
Configure(const VideoPicture &picture, float fps, unsigned int orientation) | CRendererBase | virtual |
CreateBuffer()=0 | CRendererBase | protectedpure virtual |
CreateIntermediateTarget(unsigned int width, unsigned int height, bool dynamic=false, DXGI_FORMAT format=DXGI_FORMAT_UNKNOWN) | CRendererBase | protected |
CreateRenderBuffer(int index) | CRendererBase | protected |
CRendererBase(CVideoSettings &videoSettings) | CRendererBase | explicitprotected |
DeleteRenderBuffer(int index) | CRendererBase | protected |
FinalOutput(CD3DTexture &source, CD3DTexture &target, const CRect &sourceRect, const CPoint(&destPoints)[4]) | CRendererBase | protectedvirtual |
Flush(bool saveBuffers) | CRendererBase | |
GetAVFormat(DXGI_FORMAT dxgi_format) | CRendererBase | static |
GetDebugInfo(int idx) | CRendererBase | |
GetDXGIFormat(const VideoPicture &picture) | CRendererBase | static |
GetDXGIFormat(CVideoBuffer *videoBuffer) | CRendererBase | static |
GetDXGIHDR10MetaData(CRenderBuffer *rb) | CRendererBase | static |
GetRenderInfo() | CRendererBase | virtual |
GetRenderMethodDebugInfo() const | CRendererBase | inlineprotectedvirtual |
IntendToRenderAsHDR(const VideoPicture &picture) | CRendererBase | protectedstatic |
m_AutoSwitchHDR | CRendererBase | protected |
m_cmsOn | CRendererBase | protected |
m_cmsToken | CRendererBase | protected |
m_colorManager | CRendererBase | protected |
m_ditherDepth | CRendererBase | protected |
m_format | CRendererBase | protected |
m_fps | CRendererBase | protected |
m_frameIdx | CRendererBase | protected |
m_HdrType | CRendererBase | protected |
m_iBufferIndex | CRendererBase | protected |
m_iBuffersRequired | CRendererBase | protected |
m_initialHdrEnabled | CRendererBase | protected |
m_IntermediateTarget | CRendererBase | protected |
m_iNumBuffers | CRendererBase | protected |
m_lastHdr10 | CRendererBase | protected |
m_lutIsLoading | CRendererBase | protected |
m_lutSize | CRendererBase | protected |
m_outputShader | CRendererBase | protected |
m_pLUTView | CRendererBase | protected |
m_renderBuffers | CRendererBase | protected |
m_renderMethodName | CRendererBase | protected |
m_renderOrientation | CRendererBase | protected |
m_sourceHeight | CRendererBase | protected |
m_sourceWidth | CRendererBase | protected |
m_toneMapMethod | CRendererBase | protected |
m_toneMapping | CRendererBase | protected |
m_useDithering | CRendererBase | protected |
m_useHLGtoPQ | CRendererBase | protected |
m_videoSettings | CRendererBase | protected |
m_viewHeight | CRendererBase | protected |
m_viewWidth | CRendererBase | protected |
ManageTextures() | CRendererBase | |
NeedBuffer(int idx) | CRendererBase | inlinevirtual |
NextBuffer() const | CRendererBase | |
OnCMSConfigChanged(AVColorPrimaries srcPrimaries) | CRendererBase | protected |
OnOutputReset() | CRendererBase | inlineprotectedvirtual |
OnViewSizeChanged() | CRendererBase | inlineprotectedvirtual |
ProcessHDR(CRenderBuffer *rb) | CRendererBase | protected |
ReleaseBuffer(int idx) | CRendererBase | |
Render(int index, int index2, CD3DTexture &target, const CRect &sourceRect, const CRect &destRect, const CRect &viewRect, unsigned flags) | CRendererBase | |
Render(CD3DTexture &target, const CRect &sourceRect, const CRect &destRect, const CRect &viewRect, unsigned flags=0) | CRendererBase | |
RenderImpl(CD3DTexture &target, CRect &sourceRect, CPoint(&destPoints)[4], uint32_t flags)=0 | CRendererBase | protectedpure virtual |
ReorderDrawPoints(const CRect &destRect, CPoint(&rotatedPoints)[4]) const | CRendererBase | protected |
SetBufferSize(int numBuffers) | CRendererBase | inline |
Supports(ESCALINGMETHOD method) const =0 | CRendererBase | pure virtual |
Supports(ERENDERFEATURE feature) const | CRendererBase | virtual |
UpdateVideoFilters() | CRendererBase | protectedvirtual |
WantsDoublePass() | CRendererBase | inlinevirtual |
~CRendererBase() | CRendererBase | virtual |